ms784

u/ms784


r/webdev•

I'm attempting to develop a solution for a fleet of commuter buses so that their location can be displayed on a public Google Maps, in real time and have it auto update as the buses move.

I've created a Google Map using the JavaScript API and I have the ability to perform an API call on the bus's Cradlepoint router to get the GPS location. I'm running into a road block on how to get that GPS location from the API into the Google Map; and then have it continually refresh. I also have concerns with the amount of calls that are being made as I know there is cost involved with that.

Google does offer a fleet/logistics solution that seems that it would provide what I'm looking for, but it see

33

r/Ubiquiti•

Looking to install an access point on the roof of a boat terminal (roughly 200' wide and 200' from the actual boat docks) what will provide internet access to incoming boats while they are docked. The only client on the network is going to be the network video recorder which will allow the company to download video footage if needed while the boat is docked.

What would be a good Ubiquiti product that will provide somewhat wide coverage (200-300') and a fair range (200' minimum)? This will be mounted on the roof in a salt/brackish water environment.

I've used NanoStations before for point to point before, but obviously this would be for multiple clients to a single AP.

Thanks!

*UPDATE:

2726

r/gaming•

I remember back in the day (mid-late 90s) playing a game that for it's time was incredibly violent. I specifically remember in the beginning of the game there was either a homeless guy or a drunk guy in an alley and if you wanted to, you could light the guy on fire and watch him burn and die. This was also one of the first games I played that had a fair amount of swearing in it. I want to say it was roughly around the time Soldier of Fortune came out.

For some reason the game just popped in my head and now I'm dying to remember the name of it. Any help is appreciated!

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