musingly

u/musingly


r/boardgames•

Most of the board games I like to play are not very suitable for taking outdoors. Spring is here, and it stinks to be cooped up indoors on a beautiful day. There are numerous discussions on the Internet about which games are easy to play outdoors, but I can't find much information about how to work with uncooperative games. I am in particular interested in wind resistance, but we might as well make this thread about other concerns, like tree sap, pollen, moisture, etc.

148

r/boardgames•

(I also posted this in r/Cosmic_Encounter, but that's such a low volume subreddit that I thought it would probably be worth to post here as well.)

I can't find anything saying using alien powers multiple times in the same encounter is illegal, and some of the rules are phrased in a way that makes me think this is intended to be legal, but I can't reconcile this with how apparently broken/weird this makes some powers.

For example, the Philanthropist has the following text:

You have the power of Giving. As a main player or ally, after alliances are formed, you may use this power to give one card from your hand to either main player (your opponent, if you are a main player).

19

r/Cosmic_Encounter•

I can't find anything saying this is illegal, and some of the rules are phrased in a way that makes me think this is intended to be legal, but I can't reconcile this with how apparently broken/weird this makes some powers.

For example, the Philanthropist has the following text:

You have the power of Giving. As a main player or ally, after alliances are formed, you may use this power to give one card from your hand to either main player (your opponent, if you are a main player). Your opponent immediately adds the card to his or her hand and may play it normally. If, after using this power, you do not have any encounter cards in your hand and you are a main player, you draw a

55

r/Netrunner•

Suppose you were responsible for a Netrunner reboot. What would you do differently, and why?

To be clear, I don't think it needs a reboot. I just like game design. We flirt with this with "custom cards" and such, but what about more fundamental changes to game mechanics or overall direction of the available cards?

19107

r/Netrunner•

My wife and I were testing a deck I built recently, and here's one of our endgame states, in which I had installed 8 ice in front of Archives, which had basically my entire deck in it (I didn't even have any cards in HQ). She was still able to get in (that front unrezzed ice was Ashigaru, which I didn't rez because I had no cards in HQ anyway) because she has a crazy Stealth Kate deck that can get into almost anything barely breaking a sweat, but she was stopped by Caprice; even if she hadn't been, I would have been able to save enough agendas with Jackson to win on my next turn, which was by Ronin net damage.

1522

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