ohoni

u/ohoni


r/Aniimo•

I'm trying to figure out the most important parts of upgrading my teams. I'm at the point where I can build level 60 Aniimo, but the enemies I'm fighting seem to be extremely tanky, even when I have reasonable type advantage working for me, and am using Elite to Perfect characters at max evolution.

I haven't heavily invested into my characters though, since I was very non-committal about sticking with any one of them yet. Is the issue that I just haven't put a large number of points into things like "starring up" and fulling leveling their held items? Or is it more just that I'm not building in enough team synergy?

11

r/ZZZ_Official•

So after completing the Story Quest for this one, I don't want to use her ult anymore, and that makes me kind of not want to pull her. Every time she uses it, she will get more and more amnesia, and that just feels awful. I mean, even with Qiqi, we aren't making things actively worse by playing her.

I was expecting that if they made her playable, it would involve some way of solving the whole "curse" aspect of her powers, and hopefully the story next version will include something like that, but as things stand right now, it just seems like a major bummer.

034

r/Genshin_Impact•

I was discussing the idea of being able to use Encounter points to claim the rewards from various other endgame modes, just like you can currently use them to claim the rewards from Daily Commissions. I've had more than one person reply "well why can't you just clear chests and puzzles from the open world that way too?" and I couldn't think of a good reason why not. There would need to be a "cost" to it, of course, the player needs to engage in SOME part of the game in order to obtain rewards, but why does it need to be exploration specifically if they come here for the combat grinding? So that gave me to idea of "Conflict Points," which would function basically like Encounter Points, except

038

r/PoliticalScience•

Waitwaitwait, this isn't a clickbait title, I'm not talking about a government that is democratic with a capitalist economy, like many countries around the world. I'm also not talking about a system in which the government is captured by the wealthy. I'm talking about a government in which power is derived from the mandate of the people, but in which it is wielded using economic principles. In other words, elected officials would need to "pay" each other in order to get things done.

The way I'm picturing it is, say you start out with a system similar to the US legislature, each member elected by their states. Except instead of decisions being made by majority votes among the members, e

00

r/ZZZ_Official•

When we chain attack, time slows down and you can pick which character you want to swap to. Is this something we should be able to do on demand? As it stands, you can use one button to swap left and another to swap right, but this means that you need to keep in mind which order your characters are in, and this can be annoying when missions force certain line-ups that are different than you're used to (and Hollow Zero does this regularly). I think also on Mobile you don't even get both buttons.

So I think that a better idea would be to make it so that if you tap "swap" then it will work exactly as it does now, but if you hold swap, then it will dilate time and bring up a menu like with Ch

112


r/dragonage•

We don't yet know quite how it will work in DAV, worst case it will be just like Mass Effect, where all you can do is select targets and activate your party's special attacks, essentially turning your "companions" into glorified alternate fire. Obviously we can hope for better than that, but what would "better" even be? Here's what I'm hoping for:

While in tactical mode you can select targets and activate either Rook or companion special attacks against them.

You can also choose your ranged attacks or auto attacks, and the relevant character will automatically move into range of the target and repeatedly use that attack until the enemy dies or they get a new command.

You can also select

674

r/techsupport•

Ok, I hope someone will know what is causing this and it's a simple fix. This is an older computer that had some problems years back, but has been remarkably stable for the past couple years, until about two weeks ago. Different programs started crashing, Firefox tabs would give individual crash reports and then reboot, I rebooted the whole computer and things were more stable for the next two weeks, but this morning that pattern started again. Last night Explorer rebooted too. Also, over the last few days, whenever I would "shift gears," like switch from one open program to another, click on bookmarks, etc., I would hear a little extra chugging from my hard drive, and event fifteen to thirt

14

r/OfficeChairs•

I need to find a good computer chair that does not spin or have rolley wheels on the bottom, so that it can be used by someone who has trouble walking around and needs a rock solid base when sitting or rising to avoid a fall (and ideally not one that costs a fortune as some sort of fancy solution).

It needs to be the height of an office chair, be comfortable, have arms to it, etc., so I was looking into kitchen and living room style chairs as well, but has anyone had experience with this and found a good option for "basically a good computer chair, but doesn't wobble?"

12

r/Plumbing•

I have an American standard toilet, and it currently has a flapper with a vertical shaft mechanism that rises and falls. The problem is that the shaft seems to be sticking (perhaps due to manganese build-up), so that it will pull out as far as it goes and then often lock at that height and not fall back down, forcing me to open the tank and "bop" it back down. I've tried cleaning it to reduce friction, no noticeable result.

What I would like to do (unless there's an easy fix I'm missing), is to remove and replace that flapper with one of those hinged mechanisms like I have on a different toilet, and which seems less likely to screw up. Is this possible without completely disassembling the

11

r/Genshin_Impact•

We've had a bit of time to try out the new swimming mechanics, most people seem to like them, and it got me curious, how much, if any, should they try t expand this outside of Fontaine? right now, not only can we only dive in Fontaine, but we also only have the "infinite surface swimming" ability while in Fontaine.

While I don't expect them to allow us to dive in the Liyue Harbor or Inazuma port any time soon, it would be a lot of work to populate those areas like they did Fontaine, I do think it would be neat if it would be possible to expand the "blue bar" mechanic to ALL surface swimming in the game, at least after you first resonate with Hydro (or after completing the intro to the Arch

133

r/Marvel•

It's a fairly simple question, does anyone actually like the character of "G'iah," played by Emilia Clarke in Secret Invasion? Like I don't mean "she was fine, I guess," or "who doesn't like her? Well if they don't like her, then I guess she has to be my favorite character now," I mean does anyone genuinely think this character is great? Like they want posters and action figures and stuff.

Anyway, I'll keep my thoughts to the comments, but I'm really interested to hear if anyone really does stan this character, and why.

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