I think it would have been better to make the Deity an "All Minions" type and added a couple of cards to each tribe that interact with the Deity, kind of like how Murlocs do it with minions in hand.
I also think Aberrations also have the Demons problem, where you absolutely need some kind of way of triggering a mechanic (disposing cards for Aberrations, absorbing tavern minions for Demons) or it's complete trash. Unless I'm a noob and don't know how to play around these issues for either tribes.



