It seems that Basic Shacks, Small Shacks, and Shacks no longer have proximity building protection.
Anyone else experiencing this? What the fuck did they change, and why?
u/phase_
It seems that Basic Shacks, Small Shacks, and Shacks no longer have proximity building protection.
Anyone else experiencing this? What the fuck did they change, and why?
The day the citizens of the gaming community had the last straw, and revolted against corporate money grubbing asshats!
So, so, so many times I've seen members come on this sub and thoughtfully lay out their arguments, and pleas about the many hours they've spent on this game, and what they'd like to see. Only to get downvoted by shitty comments and one-liners like "It's alpha, bro."
Not today folks! Not on this 5th of November, after the evil of H1Z1 reared its head out of DBGs ass.
I love this day, because the voice of the community finally united.
I mourn this day, because this game is dead, and the few unsung heroes who actually wanted it to be good, and worked at it.
Was on PvE Server Plague with several others in group just now, and we all experienced several disconnects from the server.
When one of the fellas got back to his base, 2 Storage Containers full of items went missing.
When I got back to my base, 2 Dew Collectors went missing.
Keep in mind, this is PvE, items on your base cannot be destroyed by others.
If others are experiencing this problem, and a bunch of Storage type items disappear from the world, there's gonna be a lot of explaining to do...
I'm not sure if anyone has mentioned this before; I did a quick search and didn't see it.
I think I know why we fall through the map in BR:
If you land upside-down, when they try to teleport you a couple meters up from the ground, you're actually getting pushed down into the ground further if you're not oriented upright.
Just a hunch, but I believe this is what's happening.
OK, was there a sneaky ninja update?
When I go to open a friends door now, it pops up a black bar (like the one you use to set your access code) that says "[E] Open" and you have to fucking select the option.
This fucking blows if you're trying to rush through the doorway. Who thought this was a good idea?
Can't seem to get the launcher to load the game. Just black screens after marching zombie animation.
OK, I don't know if anyone else has seen this, but one of the Metal Doors on a shelter of mine disappeared, I tried to replace, but I was getting the bug and just left it for a few minutes to go do something else, then the door magically reappears!
When it was gone, I was able to walk right through. Now that it's back, it's clearly still my door as I can set code. WTF?!
I wonder if issues with people reporting loot missing from their base with nothing broken has to do with this.
P.S. I swear, I've only done acid a few times in my life.
EDIT: OMFG! WOW! I just came back from making this post, and now the front Metal Gate is missing! LOL
So, I think we've confirmed that one of the bugs that was in the major patch was part of a new feature to prevent no-clippers from stealing storage items.
We got that weird door glitch where you can start walking right through the door textures after opening/closing a few times. After walking straight through, though, we can't access the boxes.
I think this made it clear that the bug a lot of people were seeing with the initial patch where re-logging inside your room didn't give you access to your boxes, is part of this new feature.
Let's upvote and thank the Devs for this very nice move against the hackers!
Keep getting dropped from servers. Looking just at the server list, it keeps fluctuating; servers keep getting added and dropped from the list.
OK, so I've read through the change list for this coming update, and the comments people have posted thus far. Most of it is straight forward, except for the stuff concerning Bases and Storage Containers. Please upvote if you'd like these questions answered by Dev Team. Please add other questions if I've missed something.
Here are the two main questions:
Will shelters, exterior walls, etc. bear the grunt of Explosive Damage? Or will the interior items, Storage Containers, Furnaces, Barbecues, etc. with lower HP be destroyed first if they are in the blast radius?
The new Demolition Hammer will most effectively remove a structure or item, but what is the scheme for the structure own
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