piapiou

u/piapiou


r/gamedev•

Hi.

I'm currently working on a zelda-like 3D top down and I'm wondering how you handle level design in a general manner, and how you avoid the "level designer's block"?

I have a pretty good idea about how to layout the room to each other for my "dungeons", but doing the content of individual room feel like a struggle, I tried to do a linear dungeon to properly work on each individual room without thinking of the structure, but I end up having trouble to applying what I learned from it (or just reapplying the room I made in it) in my current dungeon work which is more "mazy" and non-linear. (And I mostly worked on puzzle design in that proto, and I don't know how to properly do combat and "

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r/OfTheDevil•

Hello, Just finished the chapter 0 and there is... something bothering me about a detail in the crime scene...

Don't get me wrong, the game is great, I love the characters, the music, the art style, the dynamic, and the... twist...

... But if the clock in the photo was in a mirror, doesn't that mean that the clock was showing 3PM ? I want to understand if I'm just missing something here...

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r/Silksong•

[Spoiler] The game is unplayable

Spoiler:true-clown: Meme/Humor

What do you mean I can't pet my small bell beast? What do you mean I can't reward them for moving me around the map and being this GODDAMN cute??

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Dear reddit.

Yesterday I had one of the funniest game I had as a storyteller. Starting with the script. I wanted something wacky, and was struck by some fey mood like dwarves would say and made a teensie script in 5 minutes with the pithag as the main event of the script. In play, there was a fanggu, a pithag and a lunatic.

Now the funny bit is that there is the drunk and the snake charmer on the script, and day 2 the pithag decided to change the lunatic into the drunk. And I'm someone that like to mess with my player, so I said to my lunatic that they are now the snake charmer, and that they are good, making they believe that they were snake charmed.

But right after that the fang gu (w

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r/zelda•

Hello everyone, I'm one of the rare person for who ALTTP didn't click that much compared to the other zeldas. Yet, as a game dev, I can't deny that this game is clearly a monument of the franchise, there is a lot to learn from it, and I really want to understand what didn't work for me, and what made it work for you, so I have multiple questions :

  • What kind of experience did ALTTP bring you ?
  • What make this game unique ?
  • What's his biggest quality ?
  • Anything else ?

Thanks in advance :)

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Hi.

The Xaan reads "On night X, all Townsfolk are poisoned until dusk. [X Outsiders]"

That mean that an alchemist Xaan poison itself when it activate... So it mean he poison nobody because he is poison, (and by paradox rules he poison only itself)
What's the consensus here ? Does an alchemist Xaan just alter outsider count and do nothing else, or should it still poison every other townsfolk ?

In my opinion it should be the first one as it is rules as written, but I'm curious of what the community think.

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r/gamedev•

Especially reddit ads.

You're trying to sell your game, you're trying to show people why it's great, you're not trying to make people laugh. 3 out of 4 time it's badly executed, and in the one that's correctly done, we don't understand shit because we don't know your game. Also keep in mind we are more likely to see your ad again, and again, and again, making your joke less funny every time we see it, making us more exasperated every time, and making us less likely to want it. Stop selling your game like you're trying to sell a joke. Your game is not a joke, it's your hard work.

/Rant

10

r/jeudeplateau•

Bien le bonjour tout le monde

En début d'année j'ai fait découvrir Blood on the Clocktower à mes amis, et le fait est que quelques mois plus tard, on y joue encore à peu près une fois par semaine. Cependant nous ne sommes pas très nombreux, et faire concorder les emplois du temps peut être compliqué. De ce fait je viens vers vous, habitants de r/jeudeplateau, pour voir si ça en intéresserait certains de rejoindre notre groupe !

Mais c'est quoi Blood on the Clocktower ?

Blood on the Clocktower est un jeu de déduction sociale dans le style des Loups-garoux de Thiercelieu. Un démon attaque une ville, et les villageois doivent le débusquer et l'exécuter pour pouvoir survivre. Tout

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https://preview.redd.it/hhaye1qa2kyc1.png?width=2160&format=png&auto=webp&s=3335a8a3d10183c9ff2ad7d103b72e91c8581ee8

I love Poppy Grower, and I wanted to make a script around that character. The main idea here is that even though the evil time can't know each other, they would still be able to find each other by following town info or by making bold claims. There are also multiple ways that a player may change alignment during the game (Fang Gu, Mezeph, and Bounty Hunter). I was tempted to add the Spirit of Ivory fabled, but I prefer to leave that to the ST discretion, because if there is a bounty hunter, they know there is no Mezeph or Fang Gu.

It's my first script, so I take all critici

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r/place•

Bring back the button. Like previously, assign a color to each redditor depending on the time remaining on the button. Wait some time. Bring back r/place. Work like normal, except each redditor only have one color. Their button color.

(Positive side effect, adios bots)

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