tobberoth

u/tobberoth


I am trying to get my old Rift S working to I can use it in Project Wingman, I'm running EndeavourOS.

I have installed a bunch of stuff (envision, monado-git etc) and I've gotten pretty far, I have been able to run SteamVR and get through the room calibration and into the tutorial, and I can run envision and start up The Lab and get into the game with vision in my headset.

The problem is that the headset always shows "my feet" and no movement at all is tracked so I can't look around, it's like it's a still image.

Any idea what might be missing?

15

r/eu4•

Currently playing an austrian game and I have my vassal swarm going. I have Mentese as a vassal in anatolia and they are a member of the HRE. I just beat the Mamluks in a war and released Syria as a vassal, giving them some provinces along the coast.

I want Syria to join the empire so they don't take up a relation slot, but the invite to empire button is grayed out with the text "Syrias capital can't be connected to the empire". However, their territory is contiguous and they have Antakiya which borders Adana, which Mentese owns and have added to the HRE. So as far as I can tell, Syria should be able to join the HRE just fine.

Am I missing something?

23

r/Nuxt•

I have a bunch of PDFs in the public folder which I need to link to using NuxtLinks. The documentation says to use the external prop (since the routing will otherwise give a 404 instead of the file), but if I use the external prop, baseURL is ignored.

So for example, if my baseURL is /foo/ and my NuxtLink is made like this: <NuxtLink to="test.pdf">test.pdf</NuxtLink> The link will point to the right place, https://host.com/foo/test.pdf, but I will get a 404.

If I change the link to: <NuxtLink external to="test.pdf">test.pdf</NuxtLink> The link now points to https://host.com/test.pdf which is incorrect, that's not where the public folder is.

Is there a way to fix this, other than manually

21

r/Nuxt•

I'm trying to set up @nuxt/test-utils with vitest to run some e2e tests on an application I'm working on. The actual application works fine, but when I run vitest, it skips my test and gives the following error:

Error: [commonjs--resolver] Missing "./plugins" specifier in "@unhead/vue" package

Since vitest starts and finds my test before this happens, I'm assuming I'm not missing any vital configuration, so I don't know how to debug this. The error also barely gives any hits on google.

The test itself is a basic $fetch('/') and check for some text in html.

Anyone who has any idea what this can be?

10

r/NameThatSong•

Trying to remember the name of an older christmas song and can't seem to find it.

It's a fairly slow song with a male singer (think frank sinatra) but the chorus is very high tempo mentioning many famous places around the world. I'm almost certain the chorus ends with several people singing "go go go santa go!", but searching for that just gives a weird kids song called go santa go.

13

r/victoria3•

Very small change, just the known trade infrastructure bug:

- Changed so that Trade Centers cost 1 infrastructure per 10 levels instead of 1 infrastructure per level

937199

r/MonsterHunter•

As im sure most have noticed, soloing hub quests is more difficult than village quests, the monsters have a lot more HP. Is this compensated by giving out more drops? Im talking low rank low star missions here.

11

r/darksouls3•

Just beat Gael for the first time. Was very close on my first attempt, maybe 4 hits away from killing him, expected another phase. Got him on my second try and felt like a badass, I've heard a lot of people consider him a very tough boss, so I had plenty of confidence going up against Midir.

He has now killed me 10 times or so, and I've never even been able to take 25% of his life. I like that they have been able to design a big boss which actually punishes you for trying to stay under or behind it, but man, you really have to fight the camera to try and stay in front of him. It's also quite disheartening to feel like you're doing well and then he just goes and oneshots me with the laser or

78



r/tipofmyjoystick•

So this is a shot in the dark, looking for a crowd funding project which I was interested in a few years ago but never invested in. Not sure what crowdfunding site it was on, but I think it might have been indiegogo. I realize this is all kind of vague, but I'm just hoping someone is an expect in old crowdfunding projects ;)

Platform(s): PC

Genre: JRPG

Estimated year of release: Was just a crowdfunding campaign with a demo at the time. I think it was funded, but I have no idea if it has been released since.

Graphics/art style: Fairly standard 16-bit pixel art.

Notable gameplay mechanics: The game was similar to chrono trigger in that battles aren't random, but happen

13

I just started a new game and my starting biome is pretty much surrounded by hot biomes. In an attempt to slow the heat-up down in one of the areas, I'm trying to cut the hot biome off using abyssalite tiles, but I'm trying to be cost-effective about it. If I have a bunch of abyssalite tiles running diagonally (not connected like a "stair", just touching on the corners ), will that stop the heat?

101

r/Warhammer40k•

Just a few quick questions which came up when I tried first strike for the first time...

  1. My intercessors have both a bolt rifle and a pistol according to the datasheets. Does that mean that as long as my target is within 12 inches of my intercessors, each intercessor gets to attack three times? Two attacks with the rifles because of rapid fire 1, and once for each pistol? And does that mean that they each get 3 overwatch shots if someone charges them?

  2. The movement rules are fairly clear that you can not move a model through other models, nor can you move them within 1 inch of an enemy model... I'm unsure about what that means in practice though. Do I have to move the model in stages,

47