tpf92

u/tpf92


https://www.digimonmasters.com/news/newsBoard_sub.aspx?o=822190&Btype=Update

They nuked the prices of 'integrated buffs', they went from 1T to 10M.

Shadow Lab buffs now effectively give every digimon+110% SK damage from EE/Peak+family buffs no matter how many families the digimon have (Which might make some digimon crazy good compared to before, like AOA, DB, X7, and XrosUp Merva, and Ordine Awaken despite it already being fairly good is going to get even better (It should get ~35% skill damage increase), and it was already fairly good, Exa X should be absolutely insane for an SSS+), family buffs now increase damage by 60% but the buffs don't stack, although a downside is MGA and WGA are p

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https://www.digimonmasters.com/news/newsBoard_sub.aspx?o=812468&Btype=WorkReport

A few things of note:

  • New map - It does appear this new map is mainly for endgame players: "The Digimon Frontier region of a total of four regions consists, and than existing regions designed as high-spec content that requires a level of difficulty higher is."

  • Maximum level increased to 180

  • New tamer added, it has an outline of Ken from Adventure 02

  • 30 pieces of new equipment, so it sounds like 5 sets of new equipment (30/6=5)

  • X7SM rebalance, it says it'll get a 5th skill and other skills improved; Hopefully they give it more family buffs as that's the main issue with it imo since DPS is heav

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https://www.digimonmasters.com/news/newsBoard_sub.aspx?o=800260&Btype=Update

You'll be able to unlock digimon/leveling/transcendence you don't have with items, although it does mention early evolutions, SSS+, and higher cannot be unlocked through this.

If I'm reading it correctly, CT and HT requirements massively drop if your digimon is underleveled (Which should be a massive improvement for leveling digimon far below enemy level), however the downside with this is that HT/CT requirements for dungeons where you have level advantage are going to increase.

For example, currently in NADMO @ lv150 you need around 8k or so HT to guarantee hits to land in RBH vs Dexmon, however when we get this

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This is each digimon and their base exp:

DigimonLevelHPBase Experience
Starmons203,318190
Roachmon505,5316,010
Doggymon808,85034,250
Makuramon11017,7004,614,000

Starmons and Roachmon aren't worth killing, there are far better options for both, many digimon at a similar level to Starmons give more experience, however I'd just suggest doing quests from Tokyo-Odaiba or newer maps.

Doggymon it starts becoming a little bit questionable, they do give a good amount of experience, especially for how fast you can get kills, but again you're limited to just 20 minutes a week, arguably better off doing a mix of quests and killing digimon elsewhere; From 70-81 it took m

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Kaiser Tour's replacement is bad.

The exp each raid gives is cut down to 1/5th of what it originally was, for example before Starmon had a base exp of 63,932,756, in the dungeon that replaces tour it has a base of 12,786,552, overall exp I gained isn't much more than a single Monochromon, which makes the dungeon absolutely useless for exp considering the fact kaiser tour you had at least 6-8 channels worth of raids, so a single tour is worth 30-40x the exp as a single 4P dungeon run.

Comparing single "1P" vs "4P" the HP is cut down to 1/3rd while the exp is halved.

4P info:

-HPExp
Monochromon56,880,0006,721,312
SkullGreymon56,880,0006,721,312
Roachmon66,561,5309,387,8
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https://www.digimonmasters.com/news/newsBoard_sub.aspx?o=797630&Btype=Update

BloomLordmon stat-wise appears to be on par with Gallantmon CM Awaken, its F1/F3 have the exact same damage with only its F2 being slightly weaker (Probably shorter cooldown), and it being Vaccine means it should also get the 15% AS reduction.

It also has two really nice deck buffs, one purely for damage (18% AS / 80% SK, 125% CD) and a second one for a mix of damage and tankiness (20% AS, 40% HP, 125% CD).

Overall it appears to be a fairly good U rank just at first glance as well as giving 2 good deck buffs.

As for the new dungeon, "Kaiser's Base" has 3x Kimeramon at lv155 for Easy and 166 for Normal, you can

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Suggested way to level (Assuming you have all maps opened):
1-~50: Daily quests @ Tokyo-Odaiba/Shinjuku/Digital Area/Spiral Mountain/Shinjuku (D-Reaper); If you have Kaiser Domain quests done, you can get a digimon from 1-99 with just the 2 daily Field Boss quests, alternatively you can get 2 digimon to lv87 with 1 quest each
48/50-82: Digimon Maze/File Island Waterfront/Server Continent
82-121/122: Rainbow Bridge (Would recommend at least 6k HT, ~250% CT is very helpful if you can reach it)
121-150: Kaiser Tour

Alternatives:
1-45/50 - File Island/Server continent daily quests, avoid quests that require drops unless it's a low amount of drops/the items drop at a high rate
**

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https://www.digimonmasters.com/news/newsBoard_sub.aspx?o=793000&Btype=WorkReport

Additionally, we plan to hold a 15th Anniversary Jumping Event on October 23 , 2024 , where we will introduce new SSS+ grade Digimon to you .

At the same time, a new dungeon, ' Shop Street ' , will be added to ignite the spirit of challenge of Tamers.

I think the new accessory items you can obtain from the shop will have a great effect on your specs .

People ingame in NADMO were talking about it and saying it's probably Imperialdramon FM Awaken, which would make sense from leaks [2 months ago](https://www.reddit.com/r/DigimonMastersOnline/comments/1evv6aj/gallantmon_crimson_mode_awaken_new_dec

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https://www.digimonmasters.com/news/newsBoard_sub.aspx?o=789437&Btype=Update

https://www.digimonmasters.com/info/Probability.aspx (Digimon Summon->Digital Draw)

Evolution items replaced Evoluters for some Megas.

Copy&Paste of translations:

Digital draw

Digital convergence, General composite probability

Success Confirmed Reward List

SSS+ have a combined rate of 0.3% chance (Roughly 1 in 333) in "Legend Digital Draw", although for digimon that require multiple items, each item has its own chance (OX Alpha=0.02%, OX Beta=0.01%).

They removed all (I assume?) BMs/SMs from the cash shop

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https://www.digimonmasters.com/news/newsBoard_sub.aspx?o=788264&Btype=WorkReport

Copy&Paste of the translation:

hello

This is D ' Maestro .

Since the official news about Digimon Masters : EVOLUTION ( tentative title ) in September of last year , I think many tamers have been waiting day by day with anticipation for Digimon Masters : EVOLUTION ( tentative title ) .

As a result of checking to provide as much information as possible to Tamers who have been waiting for news related to Digimon Masters : EVOLUTION ( tentative title ) more than anything else , development is progressing smoothly, but permission for release has not been granted, so unfortunately, it is difficult to make

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https://www.digimonmasters.com/news/newsBoard_sub.aspx?o=788063&Btype=Update

td;dr: OCS replaces ARIS anywhere it could be obtained (Holy Beast normal dungeons are a great example) with the exact same amount, ways to obtain worse versions are deleted (Like from IDGN/IDGH, accessory NPC at dats, etc.

This should cause a massive boost in people doing normal holy beast dungeons, especially QDGN because of the high amount you'll get compared to other dungeons; Holy Beast normal dungeons were fairly dead before, every once in a while you'd find a party, but not very common (There wasn't much of a reason to do them), with this update I would assume it should give a massive boost in people wantin

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https://www.digimonmasters.com/news/newsBoard_sub.aspx?o=787978&Btype=Notice

Copy&Paste of translation:

Due to the improvement of the option change function that will be applied on June 19, 2024, the function and acquisition source of the [ Renewal Increase Stone ] series will be deleted, and the item will be excluded from the rewards of some box items that can obtain the item.

Deletion of functions and sources of acquisition for the [ Renewal Increase Stone ] series will be done along with modification of box contents when updating option change functions .

In addition, we would like to inform you that the existing [ Renewal Increase Stone ] series items owned by Tamers will be

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  • New dungeon, seems to be entirely for money
  • Arena update
  • New 5 option Ring w/CD&HT
  • OMM/Kuzuhamon Miko Mode rebalance
  • Ticket Exclusive Inventory
  • Another Attendance event for SSS/SSS+ or Accessory box

https://www.digimonmasters.com/news/newsBoard_sub.aspx?o=787457&Btype=Update

For the new dungeon, it appears you either get passes from other dungeons (FDGH, D-Reaper Area, Shadow Lab Hard; boss defeated=drops pass with certain percentage), exchange them with 50 Arena Hard coins, or buy them from the cash shop exclusive tab.

There's up to 7 rounds, each round has a set percent of Roachmon to spawn, each round the chance to encounter Roachmon increases (1=0%, 2=20%, 3=40%, 4=80%

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