
tpobs
u/tpobs

I bought Dredge when it came out just because I liked the atmosphere from trailer. The actual gameplay is basically the tried and true "gather stuff, sell stuffs, buy stronger gear, gather more stuffs" genre. Every quest and missions can be described as "bring stuff from point A to point B". It seems like it should be too simple for my gaming taste.
But it isn't. I thoroughly enjoyed Dredge, and bought every DLCs on day one. Now I finished every quests and collected every fish(except only one species from one of the DLC) and my ship is fully upgraded. I wrap the game up with satisfaction.
I think Dredge is more of thematic experience. The gameplay is purposefuly simple to avoid getting in
I had zero interest in Concord, because I stay away from live-service games, and only give them some attention when they endure a certain test of time.
Then, They shut the game down in two weeks.
So this is how gaming is right now?
Throw away millions of dollars and 8 years for a live service game, and then don't even wait for a few months till they close it down? Without even trying to save it?
Is gaming industry is a big fucking casino that expects billions of money within a few days?
Let's say Concord was a decent game. A good game even. That doesn't change any of this story - the investors and shareholders would demand Sony to make them rich at once as soon as the gam
This time, instead of shooting every soldado's head with AP rounds, I'm trying something new - a Poison build. Soon I figured out most poison-related gears are not that important in poison build, because you want to stay away from enemies while using poison. You only need decent poison weapons and incendiary weapons to light the poison on fire.
And you know what? Poison is bloody OP in the late game! Because almost every enemies are elite(red health bars), they are really useful when you berserk them. Headshot with poison bullets almost instantly poisons any enemies. Mean while El Besito can single-handedly poison a whole outpost when fully upgraded with alt-fire!
I
With Far Cry 6 DLCs, UBI Soft was testing the rogue-like potential of the Far Cry series. I enjoyed Villains DLC for its high-stakes and tactical combat albeit the repetitiveness. But Lost Between Worlds, not so much. It was just repetitive.
However, Lost Between Worlds(LBW) set the groundwork for a potential Far Cry game. So Fai, that wisp-like alien thing in LBW, has the power to create some wacky reality. And it left the earth with some fascination with the violent potential of humans.
What if, Fai gathers all the Far Cry protagonists(and other characters) through time and space, and puts them through a gauntlet that gets randomly generated every time?
and of course, each character wou
All I knew was people bitching about something happened to a guy named "Joel", and a woman named "Abby" herself.
Seems like they loved Joel & Ellie's relationship from previous games and it is somehow ruined now, and Abby is just gathering hates from capital G gamers.
So I imagined part2 like this:
Joel somehow become a super duper warlord and his new right arm is a buff woman named Abby, practically replaced Ellie. Now Ellie had to stop Joel because he is evil, even though they have build a bond before. And Abby beat Ellie in the end.
I beat both part1 and 2 i 2022. Glad I was totally wrong lol
What did you imagine about this game before you play?
My opponent played [[Celestial Alignment]], so I played [[Skulking Geist]] as a counter. I checked the card log and it says the Geist deleted many spells, including those that changed their cost to 1. On the enemy board, there was only a ghoul from [[Ultimate Infestation]]. So there was no ongoing board effect. I believed that the enemy was out of the spell, so I wondered why they insisted on playing.
Then later, the opponent played the bunch of spells from their hand and OTK'd me(it was [[Mech'thun]] druid). I was dumbfounded. Since CA changed every card from their hand and deck, and Geist deleted every 1-cost spell from their hand and deck, I naturally assumed that they
For me, that would be
- XCOM-like turn-base squad tactics with hardcore survival base management, unforgiving but fair as Grounded.
- Left4Dead-like co-op arcade shooter for mindless fun.
- Far cry-like open-world shooter with intense stealth mechanics, to freely explore the universe.
...and the reviewer randomly said "Top Gun: Maverik doesn't have any unnecessary scenes unlike Joel getting brutally murdered in front of Ellie"
This guy is quite a cinephile who does reviews for his living on a giant platform. I admire his knowledge about the technical aspect of filming and framing, but gosh, you think that is "unnecessary"? The whole story starts from there, for fuck's sake. You may not like the scene, but how could it be unnecessary???
It has been two freakin' years man. The guy is pretty Gamer-y tho. I should have seen it coming.

Faith...he found his new Faith...after another Faith...after another Faith...oh dear.
Of all narrators(?) of DLCs, The Voice is the worst. Citra...is just Citra. The psychotic and abusive sister in Vaas's memory. The Tyrant, is humorous and cynical 'voice in your head' that cast self-doubt, laught at yourself, and poke your guilt - basically the conscience of Pagan. Meanwhile The Voice...encourage you to forget the past and "move forward" and tell you that every death and agony happened around you was necessary. Joseph kicks and screams to get away from The Voice, but in the end, he succumb to it again.
The Voice, it could be psychosis or divine intervention or whatever, is the most malici
![[PT1][spoilers] He wasn't talking to Joel.](https://i.redd.it/a6wmdkld64w91.png)

