Hello everyone, I've been cooking in all this topic with aliasing for a week now, so I want to ask your opinion. Is it possible to comfortably play with TAA on average in 2025, taking into account all patches (the highest number of complaints about blurring I observed in the year 21-22) without scaling 1.25 or higher? Because in my configuration - if you set the scale to 1.25 I get fps so 55 in Saint Denis, with high lighting (I think that at average a significant part of the atmosphere is lost), and playing with such a fps is simply uncomfortable, but without a skale - the situation is more acceptable. I myself can't figure out if the game is still the blurring that everyone was talking abo
y2xzo
u/y2xzo
11
Hello everyone, I've been cooking in all this topic with aliasing for a week now, so I want to ask your opinion. Is it possible to comfortably play with TAA on average in 2025, taking into account all patches (the highest number of complaints about blurring I observed in the year 21-22) without scaling 1.25 or higher? Because in my configuration - if you set the scale to 1.25 I get fps so 55 in Saint Denis, with high lighting (I think that at average a significant part of the atmosphere is lost), and playing with such a fps is simply uncomfortable, but without a skale - the situation is more acceptable. I myself can't figure out if the game is still the blurring that everyone was talking abo
22
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