The puzzles were fun, I found the golden path and got the "good" ending. But the further I got in the game, the less sense everything made. As a game about discovery and no handholding, Tunic establishes expectations and then does not follow them, is often (unintentionally?) misleading, and at times feels like "guess what the designer intended here".
First thing that I noticed: You can't jump down. Strange, but okay. But you can fall off broken ladders. You can throw enemies into pits and down cliffs. You can move to a lower platform using a >! hookshot !<. You can sometimes even >! teleport !< downwards. You can sometimes glitch out and fall into a pit. But you cannot jump down intentional




