Your Saves Stick Around Now
Two big things changed for you in the last couple of weeks. If you use the portal regularly, both will feel obvious the next time you log in.
Your Work Is Saved
The biggest one: your uploads and edits now persist.
Before, the portal was session-scoped. You uploaded a save, you edited, you downloaded, and the moment your browser session expired, everything was gone. If you came back the next day to tweak something, you had to start over from scratch.
Not anymore. Every file you upload, and every edited version you generate, is now stored against your account. Log in next week, next month, whenever, and you will find all of it waiting on your profile page.
What this looks like in practice:
- The profile page now includes a new Artifacts section that shows your upload and rebuild history for each tool (Pets, Prospects, Prospector). Every file is downloadable. The download links continue to work as long as the artifact is retained.
- Continue banner on each tool picks up where you left off. Open the Pets editor, and if you have a recent session, it offers to resume instead of making you re-upload.
- Bug reports now automatically attach the exact save files you had in session when you filed. I can reproduce issues without asking you to re-upload anything.
Free vs Premium: the free tier keeps the most recent upload and rebuild per tool. Premium keeps everything, forever. When you cross the free limit, the portal quietly prunes the oldest file and keeps going. Nothing you care about disappears without warning.
This was a massive rebuild under the hood (eleven shipped tickets, a new database schema, dual-write migration so nothing got lost in the transition), but the goal was always that you wouldn't have to think about any of it. Upload, edit, download. Come back whenever.
Bug Fix: Currency Editing in Prospector (#231 (closed))
Thanks to B4DZZ for catching this one.
If you edited currency values (Credits, Biomass, Ren, Flake stacks) in the Workshop tab, the edits were saving correctly, but the Apply and Download buttons did not re-enable afterward. That left you stuck: the change was in, but you had no way to actually push the save back out.
Two root causes, both fixed. The editor now correctly marks Profile.json as modified on currency updates, and the button state refreshes after Workshop edits. Credits in the patch notes to B4DZZ for the specific repro that got me there.
Closing a Few Older Reports
A couple of reports from earlier in the month got formally closed this fortnight because the fixes had already shipped in the previous release:
- Olympus Great Hunt branch unselection (#192 (closed)). The fix from April 9th (#229 (closed)) already covers Rock Golem on Olympus, along with the other maps; I just got around to confirming it on this specific report.
- Bio-Lab items disappearing in-game (#185 (closed)). The Transfer to Backpack feature and the entitlement warning (both shipped April 9th) are workarounds for this category of issue. The items do not actually disappear; they fail entitlement validation. Transfer them directly into your prospect inventory instead.
Two other reports (#194 (closed), #195 (closed)) were closed due to no response to follow-up questions. If either of those was yours and the problem came back, please reopen or file a fresh one; happy to dig in.
Behind the Scenes
Two pieces of plumbing that are invisible to you but matter anyway:
Dev blog RSS feed (#191 (closed)). If you want these posts delivered automatically, point your RSS reader at /blog/feed. No more checking the site manually.
Stronger GDPR coverage (#220 (closed)). When you use the "Export my data" or "Delete my account" features, the portal now also covers your cartographer maps and bug reports, not just your editor sessions. Closing a loop that was half open.
What's Next
- Max talents not saving (#240) and black and orange cats spawning gray (#241). Two open user reports on the Pets tool. These are next up.
- Cartographer improvements. The tool is stable but has room to grow. If you have ideas, file a bug report with the "feature request" checkbox.
- Faster updates. My deploy pipeline currently takes about 40 minutes per change. I am working on getting that down to under 10, which means fixes land faster for you.
Thanks for using the portal. It passed 370 registered users this week, which is genuinely wild given I started this as a weekend project. Bug reports that lead to fixes still get premium credits. Keep them coming.
More soon.
Posted Apr 23, 2026, 4:09 PM UTC