🛠️ Update From the Dev – Stability Before Expansion
Hey everyone,
I just wanted to give a quick update and clear the air about the recent silence. I haven’t released new updates lately not because development has stopped, but because I’m currently focused on something more important:
Improving stability, fixing bugs, and making the core experience rock solid.
Before adding new content, I want to make sure the game is stable, saves are safe, multiplayer works properly, and systems like AI, combat, and progression don’t break your immersion. Some of the things I’m working on include: • 🧩 Fixing crashes and performance issues • 💾 Improving save/load reliability • ⚔️ Balancing combat & abilities • 🤝 Polishing multiplayer foundations (for future co-op)
I know updates have slowed, but it’s because I want the game to feel right, not rushed. Once the core is stable, new features and expansions will return stronger than ever.
Thank you all for your patience, feedback, and support — this project exists because of you. 🙏 Stay tuned — the next updates will be worth the wait.
— Obreira
Posted Oct 14, 2025, 5:18 PM UTC