The games core is really fun but it needs some tweaking
Gonna start by saying I am having a lot of fun and the concept of the game is very interesting. However After playing for decent time I have found the balancing to be a little wick leading to come bad gameplay.
Here are a list of the problems I've had so far:
- There are many times where you feel powerless, Especially against a ship with an artifact.
towards the ends of rounds there has been many times where it feels like an endless chase that leads to nothing. There is too much healing or overall health so if you stop hitting them for any short amount of time you instantly top making progress. - The Respawning and ship boarding definitely needs work. The Respawns are very fast and also come with tons of invincibility on spawn which makes it feel very impossible to do anything meaningful when boarding
- That one really long ship feels incredibly OP with them being able to put the artifact in the nose of it which it then becomes almost impossible to take
These are some issues I've had so far, overall fun but a lot of the game felt like endlessly running at people or shooting them and making 0 progress which was not very fun, what do y'all think?
Posted May 10, 2025, 9:17 AM UTC
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