Solo Shuffle: Healer Win Condition

Discussion

Reposting this from a comment in another thread: https://www.reddit.com/r/worldofpvp/comments/1034ygn/comment/j2wvjli/?utm_source=share&utm_medium=web2x&context=3

tl;dr Reduce dampening to allow healers to press heals. If DPS and healer teams cannot force a lose on the enemy team then both healers are granted a "win" and all DPS are granted a "lose".

why To give healers more agency and to encourage good team work that favours cross CC gameplay instead of front-loaded burst zugzug. Reduced dampening will allow for more skillful mana efficient healing instead of HPS healing.

how Reduce dampening and replace the current "unhealable" dampening grade with a win condition for healers. Games stay the same length.

credentials I healed s1-s4 LFG in Shadowlands, so i'm basically a pro at this point.

https://preview.redd.it/gon6mbckg2aa1.png?width=1236&format=png&auto=webp&v=enabled&s=5ba2e4d44eb28a740e4bbd63a8705770f541fb60

Posted Jan 4, 2023, 6:09 PM UTC

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