Solo Shuffle: Healer Win Condition
Reposting this from a comment in another thread: https://www.reddit.com/r/worldofpvp/comments/1034ygn/comment/j2wvjli/?utm_source=share&utm_medium=web2x&context=3
tl;dr Reduce dampening to allow healers to press heals. If DPS and healer teams cannot force a lose on the enemy team then both healers are granted a "win" and all DPS are granted a "lose".
why To give healers more agency and to encourage good team work that favours cross CC gameplay instead of front-loaded burst zugzug. Reduced dampening will allow for more skillful mana efficient healing instead of HPS healing.
how Reduce dampening and replace the current "unhealable" dampening grade with a win condition for healers. Games stay the same length.
credentials I healed s1-s4 LFG in Shadowlands, so i'm basically a pro at this point.
Posted Jan 4, 2023, 6:09 PM UTC