[Mod Release] Magicka Siphon - A Soulgem Roleplay Mod
Just thought I'd post this here now that the first release wrinkles are ironed out.
I always thought it was a bit dark to suck out living souls just to charge my weapons. What if, instead of souls, you were capturing a creature's magicka on death?
Magicka Siphon changes the soul gem system for roleplayers. Now you use Magicka Siphon to extract magicka, not souls, to power armour and weapons - or your own magic.
Great for "good guy" roleplaying, but also for an evil playthrough - separating your Super Dark Necromancer from any grunt running around sucking souls from skeevers.
Changes include:
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Every instance of "soul gem" or "soul trap" is changed to instead refer to "magicka gem" or "magicka siphon" where appropriate.
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Black soul gems are untouched. Now, instead of being basically just a different level of soul gem, black soul gems really take souls and stand out as a tool of the dark arts.
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A new Exquisite Magicka Gem has been added, to allow siphoning the magicka from humanoids.
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Fully voiced dialogue changes - NPCs will naturally refer to 'magicka gems' and soul trapping humanoids is seen as the proscribed dark art it should be. Fetch quests will send you for 'magicka gems' and Nelacar will be clear about the difference between magicka gems and what Malyn is up to in The Black Star quest.
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Magicka Batteries! Since the gems are all about magicka now, we should be able to use it for our own spells, right? Using the mod's Fill Gems and Drain Gems spells, you can fill empty gems from your magicka pool, and drain any filled gem to fuel your own magicka on the fly.
Notes:
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No actual game mechanics were changed, so mods that use soul trap or require soul gems will work just fine.
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Spells and the new gem are added to levelled lists by script. You'll find them on Falion, Nelacar, and Phinis Gestor as well as in Ilinalta's Deep.
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Mods that alter the soul gems or the soul trap spell/perks will need a patch - I recommend the included Synthesis patcher but I have also included some patches for popular mods.
If you give it a try, please let me know how the look & feel of the mod works for you!
Posted Feb 17, 2023, 8:19 PM UTC · edited
This is a fantastic idea
Thanks! It took more work than I thought to get it to where it is, but it does feel pretty natural in game IMO, which was the point.