Pre-GW SSR Character Discussion: Amelia
Discussion Schedule and Navigation
- 07/03 - Pre-GW: Earth Weapon Grids
- 07/04 - Pre-GW: Earth OTK Team Compositions
- 07/05 - Pre-GW: Earth FA/NM Team Compositions
- 07/13 - Pre-GW: Satyr (Earth)
- 07/14 - Pre-GW: Rosetta (Summer) (post-May 2023 Rebalance)
- 07/15 - Pre-GW: Amelia
- 07/17 - SSR: Jamil
- 07/18 - SSR: Lu Woh
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SSR Character Discussion: Amelia
Journal Entry
Though she followed in her father's footsteps and became the captain of Aelvoth's knights, this young lady leaves her home behind to hone herself even further—for the sake of the knights she's protected and has been protected by. But one day, she'll uphold the oath she swore before her father's grave and return to protect the kingdom of Aelvoth.
Resources
Recruit Condition
- Premium Draw - Obtain Shining Silver
Voice Actors
Attributes
- Element: Earth
- Race: Human
- Style: Balanced
- Specialty: Sabre
- 4★ Stats:
- HP: 1,800
- ATK: 7,000
Charge Attack
- Name: Noble Silver
| Effect | Duration |
|---|---|
| 450% Earth damage to a foe. | Instant |
| All allies gain 15% Earth ATK Up, 15% DA Up, and 15% TA Up. | 3.5 turns |
Active Skills
Skill 1
- Name: Fervid Swing
- Skill Type: Damaging (Red)
| Obtain | Cooldown | Effects | Duration |
|---|---|---|---|
| Lvl 1 | 8 turns | 5-hit, 100% Earth damage to random foes (Cap: ~93,000 per hit). | Instant |
| All Earth allies gain Revitalize (500). | 3 turns | ||
| Remove 1 buff from all Earth allies. | Instant | ||
| When caster has 12 or more buffs: Number of hits increased to 10 hits. | |||
| All Earth allies also gain 100% Armored (20% block). | 3 turns | ||
| Lvl 55 | 7 turns |
Skill 2
- Name: Valiant Will
- Skill Type: Buffing (Yellow)
| Obtain | Cooldown | Effects | Duration |
|---|---|---|---|
| Lvl 1 | 7 turns | All Earth allies gain 70% Critical Hit Rate Up (30% ATK) and Keen. | 3 turns |
| When caster has 12 or more buffs: All Earth allies also gain 60% Water Cut. | 1 turn | ||
| Lvl 75 | 6 turns |
Skill 3
- Name: Swift Chivalry
- Skill Type: Buffing (Yellow)
- Obtained: Lvl 45
- Cooldown: 9 turns
| Effects | Duration |
|---|---|
| 1-turn cut to a target Earth ally's skill cooldowns. | Instant |
| Grant Double Strike to a target Earth ally. | 1 turn |
| When caster has 12 or more buffs: Also grant Guaranteed TA to a target Earth ally. | 1 turn |
Support Skills
| Skill Name | Effect |
|---|---|
| Captain of Aelvoth's Knights | Start battle with Lethal Attack Dodged (1 time). |
| Silver Steeped in Virtue | 1-turn cut to skill cooldowns and activate "Fervid Swing" skill when a foe uses a special attack. |
| EMP Support Skill | Boost to DEF while Blue Rose Barrier is in effect. |
- Silver Steeped in Virtue:
- Can only activate once per turn, right after the first special attack is performed.
Extended Mastery Perks
| Attack | Defense | HP | Double Attack | Debuff Resistance |
|---|---|---|---|---|
| Attack | Defense | HP | Double Attack | Critical Hit |
| Triple Attack | Triple Attack | Critical Hit | Critical Hit |
Helpful topics to discuss
- What do you like or dislike about the character?
- What role does this character fill and what content do they work particularly well in?
- How would a new player make the best use for this character?
- Would you like to see an alternate or limited version of this character?
- How does this character perform in the following:
- OTK
- Farming Stages (Short to Medium fights)
- High Difficulty (Long fights)
- Full Auto
- Battle System V2
- How are you to build a team setup for this character?
- How does this character compare to the others who play a similar role in the same element?
- Is this character worth buying with a Surprise Ticket, gameplay-wise?
- Which EMPs would you prioritize?
- Which Over Mastery and Aetherial bonuses are best to look out for?
- Which type of Awakening Bonuses work best for this character?
- What would you like to see them gain for an EMP Skill?
Posted Jul 15, 2023, 12:55 PM UTC
One of the better non-lims we've gotten recently; she synergizes with the Earth "X or more buffs" gimmick as she can offer up 8 by herself on FA, deals pretty decent damage with Fervid swing and has short cooldowns in 1-2 diamond raids, and has the extra manual applicability of being able to cut another ally's cooldowns and give them Double Strike every so often.
She's not the most insane unit in the world looking at her kit, but she's really well rounded and effective, and has pocket synergy with the Frery chain for GW 1-turn strats.