Ghost hits are absolutely ridiculous this patch - 3x in a row point-blank!
v.redd.it/jg3z5y1zwemb1Posted Sep 5, 2023, 10:18 AM UTC
Posted Sep 5, 2023, 10:18 AM UTC
What is interesting is the ghost hits don't refund your peril. I've had ghost hits where the bullet jumps back into the chamber, presumably to soften the blow of having my face smooshed in from the still very alive target.
Summary:
Shots 1-2: Clearly missed.
Shot 3: Missed due to recoil (bad spray control)
Shot 4: Very close, but inaccuracy make these reasonable glancing blows
Shot 5: Likely actually died because Nurgle wanted him to.
Are you blind?
Are you new to the internet?
Oh damn, I forgot we upvote ignorant shit takes here. My bad
It's an old meme from Counter-Strike.
It's literally a copy pasta from CS:GO
How do you not recognise the meme? It's an old counterstrike one lol
That's nothing to do with the patch, that threshold specifically doesn't hit through the threshold at certain angles for whatever reason. It's worst on voidstrike bc even charged hits won't hit enemies when shooting through that type of threshold. With 1800 hours on Psyker, it's a problem since launch.
While the door is finicky, you can shoot through the center of it no problem. You can even see the first shot impact the wall behind the zombie.
I like that your first shot gets a hitmarker on something when it hits the wall, but doesnt hit the guy in front.
Yep agree, I usually stay very centered or just say fuck it and stay on bridge lol. Like I said it will go through the threshold, but not hit the enemy at certain angles. I'm rereading my comment and I probably adhd explained that a bit. Sometimes the blast/hit marker even hits air right there and not even all the way to the wall.
Side note: the primary fire is not super accurate, so there is that option still that it just scraped by but I really do think the issue is more prevalent bc of the threshold
THRESHOLD
TAKE US TO THE THRESHOLD
Lmfao Thresholds in dark tide first got my attention when the sound started breaking between rooms
This is likely due to that door frame. Both sides have very wide hit boxes on the side and will eat a bunch of psyker staff attacks. Trying to fire void strike through that door requires you to be essentially perfectly centered.
If you watch the video, the second the mob gets through the door frame, the attacks start hitting.
Been really mad at all the Thunder Hammer ghost hits I’ve been having too :( makes me so frustrated
I don't understand how Fatshark still has these issues
he just rolled his saves and fnps.
Not only this but theres a problem with blocking too. I died too many times cuz of lmb not registering(couldn't block shit).
Personal headcanon is that all psyker hitreg issues are just Tzeentch messing with you.
Obligatory "Skill issue" /s
That out of the way, yeah its atrocious. Some of it may even be the devs correcting the game. I use the sprint cancel to turn the Ripper V into a sniper rifle, and sometimes the LMB just flat out stops working. They did say they put code in to discourage us using skill to improve weaponry. In your case its clearly client side clicking and server side not registering your inputs. Hence visually you shoot and mechanically nothing lands.