Glorious_Invocation

u/Glorious_Invocation


r/GIMP•

I'm running Version 3.0.6 and I'm having a really, really annoying issue I never had with the previous versions of GIMP.

The program randomly hijacks my copy-paste functionality and refuses to let go until I shut it down. I can copy-paste inside GIMP, but not in my browser, notpad or anywhere else. Only in GIMP. And once I shut it down it works fine again.

The really frustrating thing is that it happens randomly. Sometimes I can do it, and sometimes it just locks me out. So does anyone know how do I stop this behavior?

21


r/mtgbrawl•

After getting stomped in four turns by a really nasty [[Ghired, Mirror of the Wilds]] curve-out I really wanted to build the deck myself.

However, after going through multiple versions and cutting just about every pet card in favor of general goodstuff, I still can't get good results out of the deck. Here's what I'm currently working with: Moxfield link

The problems I have are twofold:

  1. Board wipes completely destroy the deck, which is really nasty since Ghired tends to match against near hell queue opponents, and thus a lot of control.

  2. I keep getting outvalued. If I get to keep my pieces on the board I'm damn near guaranteed to w

510

r/mtgbrawl•

Over the last two days I've been seeing an insane amount of all-in combo decks. Stuff like Crucias + Kaldera, any random mono blue commander & Treasure Hunt, Lalia + discover. Just these types of decks, over and over again.

So I'm wondering if anyone else is experiencing the same or if this is just a fluke? If not, it might be time to up the number of hand disruption & counter spells as I'm really not a fan of losing to these types of decks.

83

r/woweconomy•

Now that I have all my tools at blue quality and enough skill points to do what I need, I'm left wondering if it's even worth doing patron orders for acuity.

Has anyone done the math on how much is each point of acuity worth, or how many resources you can expect to see out of those bags?

918

r/Helldivers•

When I heard they were getting rid of constant ragdolling I was hopeful that bots would finally, after nearly a full decade, be actually fun to fight against. But alas, they're even worse now.

They don't ragdoll you as much anymore, that is true, but instead they just kill you! Even the most basic bot troopers can chop off 1/2 of your health with a single burst, and even if you're wearing heavy armor they still break your limbs and force you to stim anyway. Meanwhile the bigger bots can simply obliterate you the moment you're out of cover.

So if anything goes bad against bots, which it often does, you're now in an even worse position than before. Any stray shot, especially from the new hul

12

r/DarkTide•

I've been experimenting with a bunch of different builds over the past few days, and I've really come to hate the bottom of the Psyker's skill tree.

The left side, Warp Siphon, is really cool and complements a bunch of different builds... or rather it would if you didn't constantly delete your warp charges by using your ability. Because of this you either pretend that your ability doesn't exist outside of very specific scenarios, or accept that you're going to spend every big fight with like 1-2 warp charges and a lot of wasted talents. The only exception here is the purgatus staff as that one can generate infinite warp charges just by burning enemies.

Then we have the right side,**Dis

1172

r/MagicArena•

The title is self-explanatory really.

We just got a massive summer sale with a bunch of different bundles, yet the whole thing is incredibly anticlimactic since all of the cool artwork has just been plastered onto sleeves instead of used for the cards themselves.

I get doing this for cards not present on Arena, but why do it for cards we already have. Why is [[Tinybones, Trinket Thief|SLD]]'s Secret Lair variant not a style for the card itself? Surely that would sell a lot better than yet another batch of random sleeves.

147

r/DarkTide•

It's bad enough that we have a limited map selection and an even more limited selection of modifiers, but do we really need to use up both Damnation slots on Low Intensity?

I really hate getting an itch to play Darktide, logging into the game, seeing there's nothing challenging to play, and then logging off frustrated. Why is it that despite being designed as a GAAS, so much about Darktide seems to be there exclusively to annoy players and chase them away? It just boggles the mind.

Sorry if this is a bit ranty, but I have limited gaming time and not being able to play the game because Fatshark refuses to budge on the layers upon layers of RNG nonsense is really starting to get old at this

150111

r/DarkTide•

Darktide's servers were never particularly stable, especially not on Damnation, but over the past week they've been really, really bad for me.

Approximately every 5th game seems to end at random points with the server just shutting down and disconnecting everyone. Usually it's the "disconnected from server error 2001" but I've seen it be a bunch of different things.

There's no option to reconnect, no rewards for the mission - the whole thing just goes 'poof'. Anyone else been running into this sort of stuff lately?

206