r/Unity2D•
Koonga

Android device support for Unity games

I've just released something for Android and noticed the Play Store is saying it's only compatible with about 1,200 devices, which is very low. I've seen others talk about around 10-12k being a reasonable amount.

I believe part of this is because Google requires new apps to target Android API 33 (Android 13) as of August, but according to Statcounter Android 13 has around 35% marketshare.

Doesn't this mean that any game or app you release today can target only about 1/3rd of android users?

Posted Oct 11, 2023, 10:51 PM UTC

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