Koonga

u/Koonga



r/SteamDeck•

Like many people, I have had major issues with the SteamDeck’s bluetooth range when using a gamepad. I was determined to work out what was happening and have uncovered some very strange findings.

Hoping that perhaps someone here can explain what it all means, and maybe offer some solutions. 

TL;DR SUMMARY

  • The latency occurs across all BT controllers, but ONLY WHEN IN A GAME.
  • I have full range of over 5m+ (16+ feet) when navigating the steam menu, but as soon as I enter a game the range drops to about 1.5m and I can terrible input lag.
  • Possibly a power management issue with the deck?

THE PROBLEM

  • When trying to play a game using a gamepad over bluetooth, I get sever
1410

r/SteamDeck•

Like many Deck owners, the built in BT unfortunately loses connection if it's more than a few feet away. I have a USB BT dongle that I can see is detected in konsole bluetoothctl, but I can't seem to get the deck to use this over the bluetooth.

I tried disabling the built in one using some commands but none of them stick.

I've heard Blueman might help but I have no idea how to use it. Is there a guide out there that would help?

27

r/Unity2D•

I'm making a CCG game and just wondering the best approach. The plan is this:

  • Each card object has 2 canvases for each side set to World Space
  • Each canvas has the layout for the front/back of the card, allowing me to easily create labels, images etc.

Obviously, canvas UI is much less performant than sprites, so I'm concerned this might not scale very well.

There will be a max of around ~60 cards on the screen at any given time, but if each card has text labels and images I feel like this could become an issue, especially on mobile.

Anyone have any tips on best practices for this kind of thing?

515

r/AusFinance•

My mum’s house has been on the market for a few weeks. My sister posted the listing on Facebook and got a suspicious request from someone:

Conversation saved as an album here:
https://imgur.com/a/ieYoj9v

The tl;dr version is:

  • They say they are interested but want to do it as a private sale
  • They claim they will still get inspections, organise conveyancers etc. they just want to go through the seller direct
  • When she expressed concerns about ditching the agent, they became rather beligerant which is an obvious red flag

This doesn’t add up, and I'm fairly sure they haven't been to any inspections like they claim because she's gotten a couple of gr

18999

r/SynclerApp•

Looking for recommendations; doesn't need to be anything fancy, looking for best bang for my buck.

I found a previous post that mentioned Huawei T3 8, samsung tab 10, and Amazon fire hd tablet 10, but that is 3 years old now.

Just wondering if anyone has newer recommendations, especially with Syncler 2.0 around the corner I want to make sure it will handle it.

28

r/SleepApnea•

tl;dr

For the last few years I've had a chronic sore throat, often accompanied by a malaise/tiredness.

I know sore throat can be a symptom of sleep apnea, so I wanted to know if others here have had a similar experience before diagnosis.

Have others experienced a sore throat like this from sleep apnea?

-----

I want to see how likely sleep apnea is as a cause before I present it to my doctor as something to pursue.

I've tried A LOT of things for the sore throat from a tonsillectomy, endoscopy, reflux meds, CT scans, botox to the larynx/voice box, physio, etc. Several ENTs have checked me out and found no obvious causes, and ruled out stuff like throat cancer, but no

56

r/Unity2D•

I've been using a Github repo up until now but I can see they've their own Unity Version Control, has anyone had experience with both? Is it worth switching to Unity's solution?

I like the idea of something more tightly integrated with Unity, but also dont want to lock myself in to an ecosystem unless it offers some big advantages over git.

15

r/Unity2D•

I've just released something for Android and noticed the Play Store is saying it's only compatible with about 1,200 devices, which is very low. I've seen others talk about around 10-12k being a reasonable amount.

I believe part of this is because Google requires new apps to target Android API 33 (Android 13) as of August, but according to Statcounter Android 13 has around 35% marketshare.

Doesn't this mean that any game or app you release today can target only about 1/3rd of android users?

12

r/Unity2D•

I've seen all the news and obviously it's beyond shitty what Unity has done and above all is a violation of trust. I wanted to clarify something though as if I'm interpreting the info correctly, it doesn't seem quite as bad as many are making it out to be.

The number I keep seeing used is 20 cents/install, but in the pricing table this appears to only apply to the free Unity Personal.

Pricing Table: https://imgur.com/a/Lwh2xMM

If subscribing to Unity Pro or Enterprise this goes down as low as 1 or 2 cents/install.

Now, Unity Pro is $2k USD/year and Enterprise is $5k USD/year, which is a lot of money but if you're reaching the scale of 1 milli

120