Yeah, been learning howto detail maps and working with the toolkit. Usually i make all the parts separately and then kitbash them together in Blender. The hardest part is lighting, because it takes quite time to build https://imgur.com/a/2yHwppC
The reason i picked the Halo build was because it has the features i need that have been stripped down, removed or non existent in other builds.
Is that a Halo 3 version of a PoA corridor?
Yeah, been learning howto detail maps and working with the toolkit. Usually i make all the parts separately and then kitbash them together in Blender. The hardest part is lighting, because it takes quite time to build https://imgur.com/a/2yHwppC
The reason i picked the Halo build was because it has the features i need that have been stripped down, removed or non existent in other builds.
Man, that looks great. It really has that spaceship interior feel to it.
What kind of features are you referring to? I've only worked seriously so far with the CE toolkit
Scarabs (both AI, IK and moving platform functionality) and flood transformations mostly.