wacky_popcorn•

Is that a Halo 3 version of a PoA corridor?

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Dylan_The_DeveloperOP•

Yeah, been learning howto detail maps and working with the toolkit. Usually i make all the parts separately and then kitbash them together in Blender. The hardest part is lighting, because it takes quite time to build https://imgur.com/a/2yHwppC

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The reason i picked the Halo build was because it has the features i need that have been stripped down, removed or non existent in other builds.

1
wacky_popcorn•

Man, that looks great. It really has that spaceship interior feel to it.

What kind of features are you referring to? I've only worked seriously so far with the CE toolkit

1
Dylan_The_DeveloperOP•

Scarabs (both AI, IK and moving platform functionality) and flood transformations mostly.

1