Support For Wheeled Vehicles (Modding)
Hey everyone so i was thinking why exactly Bethesda couldn't implement ground vehicles and my conclusion is because most planets have too many immovable obstacles like trees or rocks. In order for ground vehicles to be supported those objects will have to be destroyed when hit with a vehicle. Until we get the creation kit i can't exactly know whether destroying said objects is possible through scripting (the important thing is getting the ids of the object, if the engine doesn't store that info then you cant get the object to destroy it).
Another issue would be IK or Inverse Kinematics, basically its fancy math that lets characters feet stay in the correct spots during animations while doing things like walking up slopes or stairs. IK is useful for vehicle suspension without doing tons of math in scripts.
The reason why im posting is because i want to make a vehicle mod that introduces vehicle combat into Starfield somewhere down the line when the modding tools are published but if this issue cannot be fixed or worked around then it would be unfeasible.
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Posted Jan 6, 2024, 1:00 PM UTC