Hero Discussion of this Day: Leshrac (24 February 2013)
Leshrac, the Tormented Soul
Leshrac's four skills all focus on dealing a lot of damage to his enemies in a variety of ways. He is one of the most powerful direct damage spellcasters, and his spells can even out-damage pumped up physical attack heroes late in the game. Split Earth is an area of effect stun. Although new players will find it can be difficult to hit, it has a relatively low cooldown and is sure to cause a lot of pain if it does connect. Diabolic Edict is an extremely effective spell if used well, causing a huge amount of damage if it hits a single enemy hero for its entire duration. Since it deals composite/mixed damage, it is excellent at destroying buildings and fighting magic immune heroes. Lightning Storm is a straightforward spell, but since the cooldown period is only 6 seconds long it is one of the best harassment spells around. In addition, each bounce deals full damage, allowing clever Leshrac players to hit foes from very long range by targeting creeps and letting the lightning bounce to the intended victim. Pulse Nova is Leshrac's final offensive spell, and can potentially deal the most damage of any of his abilities. Although it costs huge amounts of mana to sustain, the damage output of this spell is very high, especially in large battles where it can hit many targets at once.
Lore
Leshrac, Tormented Soul, is an entity torn from the heart of nature, a liminal being that exists half in one plane of existence, half in another. His penetrating intelligence is such that he can never ignore for a moment the agonizing horror at the heart of all creation. Once a great philosopher who sought the meaning of existence, he plumbed the depths of nature with the haunted Chronoptic Crystals, and was forever altered by the hideous mysteries thereby revealed to him. Now the darkest depths of his enlightenment are illumined only by the fitful glare of his arrogance. Like other elemental characters, he is completely at one with nature, but in his case it is a nature lurid and vile. He alone sees the evil truth of reality, and has no use for those who believe the cosmos reserves a special reward for those who practice benevolence.
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Roles: Nuker, Pusher, Disabler, Support
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Strength: 16 + 1.5
Agility: 23 + 1.7
Intelligence: 26 + 3
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Damage: 45-49
Armour: 3.22
Movement Speed: 315
Attack Range: 600
Missile Speed: 900
Base Attack Time: 1.7
Sight Range: 1800 (Day) / 900 (Night)
Turn Rate: 0.5
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Spells
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Split Earth
Splits the earth under enemies. Deals damage and stuns for a short duration.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 100 | 9 | 750 | 150 | 2 | After a 0.35 second delay (doesn't include cast time), every enemy in the targeted location is stunned and damaged by 120 damage |
| 2 | 125 | 9 | 750 | 175 | 2 | After a 0.35 second delay (doesn't include cast time), every enemy in the targeted location is stunned and damaged by 180 damage |
| 3 | 140 | 9 | 750 | 200 | 2 | After a 0.35 second delay (doesn't include cast time), every enemy in the targeted location is stunned and damaged by 240 damage |
| 4 | 160 | 9 | 750 | 225 | 2 | After a 0.35 second delay (doesn't include cast time), every enemy in the targeted location is stunned and damaged by 300 damage |
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Magical damage
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Destroys trees within its AoE
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There is a 0.35 seconds delay before the effect is applied
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Leshrac has a 0.7 cast time
Twisting nature to his vile will, the shifting earth consumes those unlucky enough to cross Leshrac's path.
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Diabolic Edict
Saturates the area around Leshrac with magical explosions that deal composite damage to enemy units and structures. The less units available to attack, the more damage those units will take. Lasts 8 seconds.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 95 | 22 | N/A | 500 | 8 | Causes 32 explosions around Leshrac for the duration, each explosion deals 12.5 damage for a total of 400 |
| 2 | 120 | 22 | N/A | 500 | 8 | Causes 32 explosions around Leshrac for the duration, each explosion deals 25 damage for a total of 800 |
| 3 | 135 | 22 | N/A | 500 | 8 | Causes 32 explosions around Leshrac for the duration, each explosion deals 37.5 damage for a total of 1200 |
| 4 | 155 | 22 | N/A | 500 | 8 | Causes 32 explosions around Leshrac for the duration, each explosion deals 50 damage for a total of 1600 |
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Composite/Mixed damage
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This damage is not reduced by damage block abilities (such as Vanguard, Kraken Shell, etc)
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The explosions will continue even if Leshrac is disabled or killed
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Can damage invisible heroes if they are within the AoE
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Can damage structures
Chronoptic energy bursts from one plane to the other, evaporating anything it touches.
==
Lightning Storm
Summons a lightning storm that blasts the target enemy unit, then jumps to nearby enemy units.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 100 | 5.5 | 700 | 650 (jump radius) | N/A | Calls down lightning which jumps to and strikes a maximum of 4 enemies for 80 damage each |
| 2 | 115 | 5.5 | 700 | 650 (jump radius) | N/A | Calls down lightning which jumps to and strikes a maximum of 6 enemies for 145 damage each |
| 3 | 130 | 5.5 | 700 | 650 (jump radius) | N/A | Calls down lightning which jumps to and strikes a maximum of 7 enemies for 205 damage each |
| 4 | 145 | 5.5 | 700 | 650 (jump radius) | N/A | Calls down lightning which jumps to and strikes a maximum of 8 enemies for 265 damage each |
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Magical Damage
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Damage stays the same through all the bounces
The Tormented Soul's mastery of the elements is evident in the massive storms that strike down armies before him.
==
Pulse Nova
Ultimate
Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy units.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 110 (20 per second after) | 0 | N/A | 450 | Until deactivated | Causes all enemies around Leshrac to be dealt 66 (88*) damage per second |
| 2 | 110 (40 per second after) | 0 | N/A | 450 | Until deactivated | Causes all enemies around Leshrac to be dealt 100 (133*) damage per second |
| 3 | 110 (60 per second after) | 0 | N/A | 450 | Until deactivated | Causes all enemies around Leshrac to be dealt 144 (177*) damage per second |
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Magical damage
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This ultimate can be upgraded via Sceptre, (*) shows the upgraded effects
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Will not deal damage if Leshrac is invisible
If necessary, the Tormented Soul can manipulate space time itself, ravaging lesser beings.
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Recent Changes from 6.77
- None
Recent Changes from 6.76/6.76b/6.76c
- None
Recent Changes from 6.75/6.75b
- Diabolic Edict now uses Leshrac's cast animation time
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Findings (not-factual information as above):
Make sure you predict your enemy's movements before casting Split Earth, as it literally takes 1 second for the stun to activate (0.7 cast time + 0.35 spell delay). When pushing a tower down with Edict, make sure you position yourself in a way so that the Edict can only hit the tower and not any creeps (go off to the side a bit while still in the AoE).
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generho has some useful tips for Lesh from a previous discussion
Leshrac 101 by frucisky
Mrducky78 has a writeup on Lesh
A tl;dr by Wilco-
Level_75_Zapdos states why Leshrac isn't picked as much anymore
This thread is EXTREMELY useful, talking about levelling lightning at 22-25 y/n (by hex37)
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If you guys want a specific hero to be discussed next, please feel free to post (or message as people have for Meepo, Lina, Krobelus, Sylla, Puck, Brood, Omni, Disruptor. Viper, Shadow Demon, Prophet, Rhasta, Rubick, Medusa, Necrolyte, Centaur, Juggernaut, Dragon Knight, Weaver and Leshrac).
No Valve Artwork | Voice Responses | In-game Icon | Dota Cinema Video Overview | Dota2Wiki Hero Page
Posts are every 2 days except patch days, next post will be on the 26th-28th
Important Weaver tip of last thread by manicx782: "Please don't wait until the very last second to ult. Most of the time, I see weavers just sitting there thinking, "oh man they are going to be so upset when I Time Lapse." In reality, they aren't attacking anyone, and they end up getting silenced and die. Keep in mind it only rewinds 5 seconds."
Posted Feb 23, 2013, 9:57 PM UTC · edited