Texture/map stretching on some UV's and not others.
I've had this problem a few times with various projects and just avoid using certain things in substance because I don't understand why it stretches like this on certain UV's even though the UV's themselves are all unfolded and set up. Here is a picture of what I mean by the stretching, I am using the black mask to show it off better of what I mean. https://imgur.com/3LaBrYv
Here is the UV in maya: https://imgur.com/ijwjQMw
Here is the UV in substance, the bigger UV islands work fine, but the smaller ones get that stretching: https://imgur.com/84nefGA
Posted May 5, 2024, 12:24 AM UTC
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