Can someone please explain this math to me?
Check out this item comparison from the AH. According to d3up, 1% attack speed gains me roughly 1050 dps. This 1050 figure is consistent with improvements I've seen by adding 1% attack speed to other items such as witching hour etc.
Assuming that's the case, where is the extra 2100 dps coming from here? The average damage range is almost identical and I don't really understand what's happening. Thanks.
Posted May 29, 2013, 10:34 AM UTC
04
There is a hidden +min or +max roll that isn't shown on the item.
Add "Average damage" in the filters to see how much isn't displayed.
I see. Yeah the average damage is 54 whereas I assume the one I'm wearing are only 39 ((min + max) / 2).
That makes sense, thanks.
Here is exactly what happened; one roll is min/max, +26-51 dmg. Then one of the other rolls is +minimum damage - jewelry can roll both together. Lets say it's 30. What you have then is a ring that adds 56 to your total minimum damage (before multipliers), and 51 to your potential max damage. And that's pretty easy to understand. But if you try to crunch those two rolls into one set of numbers, it would look like "+56-51 damage", and that doesn't make a whole lot of sense. So blizzard decided the best/easiest fix was to just not show it... So yeah. They can go undetected.
What lazy design. I'm sorry, but shit.