slack

u/slack


r/Diablo3Monks•

I have this Lion's Claw. Within the context of a HC Uliana's EP build, what should I do here? The options seem to be:

  • Roll Area Damage into vitality.
  • Re-roll the damage stat to be higher.

This is a non-season character and I'm just using it to solo farm up to the practical limits of the build at which point I should have enough gear to try something else or switch characters.

Thanks for any suggestions.

edit: Included a link to a d3planner profile for convenience.

22

r/apple•

Recently I noticed that the front panel of my iPhone 5 was separating from the body. I brought it to my nearest Apple authorized repair provider and they commented that it was probably due to the battery expanding. Unfortunately they were unable to process any kind of repairs that day anyway due to their computer system being under maintenance.

After some preliminary research online the outcome of such a situation does not look comforting or very safe.

After contacting Apple support the bottom line seemed to be this:

  • They ack
315

r/Diablo3Wizards•

Hi, I'd like some input on my hardcore CM wizard.

I'm at the 3.0001 breakpoint right now with an attack speed wand and I can hit the 2.7273 breakpoint with a socket want.

Targeted locations for upgrades are:

  • Short term: better crafted gloves and a better wand
  • Medium term: better crafted shoulders.
  • Long term: A pair of 8/6 or 9/6 lacunis with mitigation on them in the form of all resist and/or armor. Crit mempo.

I know that getting more crit damage would be a good thing but there were gearing compromises that were made for budget reasons as well as gear availability reasons on hardcore.

So, I'm happy to hear any suggestions. Currently I'm using prisma

00

r/Diablo3Monks•

After reading all these budget set building posts I decided to try and build one that was within a reasonable budget for a brand new player (while 10m gold is attainable for anyone eventually it will take a new player some time to acquire). I did not, however, impose any restrictions such as a total of 100k gold. Practicality was the aim here and I just looked for cheap things. With the gear set you can faceroll MP0 inferno and efficiently farm MP2.

Here is the paragon 0 d3up.

The total cost was 242,805 gold. That includes gems and 2 amulets I bought. One which has attack speed and more survivability and one which adds abou

1012

r/Diablo3Monks•

Looking for opinions on this. Conventional wisdom says that in theory a barbarian can get a better pair of shoulders by crafting vit (thus allowing for a massive vit roll) and then hoping that strength rolls up near its natural maximum of 300. While its a long shot, the potential is there. In SC I don't think most people go this route because of how much more lucky you have to be over the strength craft.

For the monk, this could apply to gloves as dex can roll up to 300 there all on its own. Furthermore a HC monk could choose to craft vit bracers (for example) and just accept that the max dex that could roll is 200 rather than 330.

Obviously doing this makes rolling a good item even ha

19

r/Diablo3Monks•

Assuming the overall mitigation % stays the same, is adding armor effectively the same as having more all resist?

If we pretend that I'm at a spot gear-wise where 100 armor adds exactly the same % to my overall mitigation as 10 all resist (not true, but I don't want to run the real numbers for when this would actually be the case), does it matter which one I add?

Plagued, molten, physical attacks from monsters etc etc? None of these cut through have a nerf on armor based mitigation as opposed to all resist based mitigation right?

Ignoring the case where you are under the act 3 and act 4 succubus debuff.

edit: this was kind of a stupid question to begin with, but it started because I fou

37


r/Diablo•

Check out this item comparison from the AH. According to d3up, 1% attack speed gains me roughly 1050 dps. This 1050 figure is consistent with improvements I've seen by adding 1% attack speed to other items such as witching hour etc.

Assuming that's the case, where is the extra 2100 dps coming from here? The average damage range is almost identical and I don't really understand what's happening. Thanks.

04

r/tipofmytongue•

There was a video (hosted on youtube) posted on reddit in the last 3-4 months that showed the double slit experiment. It was done entirely in CGI and had a cat that would observe the action as the video progressed. I believe the narrator was female.

The visual style looked a lot like really low budget CGI. The youtube account the video was posted under only had a couple other videos. This isn't the Dr. Quantum video that seems to come up every time I search on youtube.

I could be wrong, but if I remember correctly one of the other videos on the youtube account was explaining relativity and talked about the differences between different observer's clocks etc.

Thanks if anyone can remem

107


r/Diablo•

Sometimes when I hit serenity it doesn't activate. This doesn't seem to be a simple case of lag since there are situations where I press the button and I see the icon move (as if I pressed it but didn't have enough spirit) and then nothing happens but then I also don't die so there's no question that there was enough time for it to activate even with lag. Furthermore, in these cases the icon is lit up, indicating that I have enough resources for the skill.

Why is it that the Demon Hunter's Smoke Screen skill seems instantaneous but Serenity suffers from a delay at the best of times and complete (apparent) non-activation at the worst of times? Do I need to not be in the midst of using any

95

r/Diablo•

According to the drop table here: http://us.battle.net/d3/en/blog/6262208/

The drop rates are the same for acts 3 and 4. Assuming this is the case, it means there is basically no incentive for people to go to act 4 at all unless they become bored out of their skull of act 3 or think that the act 4 packs are easier in some way.

I'm not QQing about the patch in this post... but I'm wondering if I missed something. I guess blizzard's plan is to have acts 1-3 be for gear farming and then act 4 be where you go for 20 minutes at a time to show off how strong you are?

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