What is the meaning of souls-like
Serious question, what is the generally accepted meaning? I have heard it used to refer to difficulty/likelihood of death (Wikipedia, random Gamesradar dude, steam), Combat (You guys, previous knowledge), environmental storytelling (wiki again, can't be bothered to find more sources).
Main point: which one is most generally accepted?
Posted Mar 6, 2025, 12:02 PM UTC
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