Callback variation
Not sure if this has been suggested before but I wonder how useful a Callback card would be that also returns all enchantments on that creature to their owners hands. Any thoughts?
Posted Aug 16, 2013, 11:13 AM UTC
Not sure if this has been suggested before but I wonder how useful a Callback card would be that also returns all enchantments on that creature to their owners hands. Any thoughts?
Posted Aug 16, 2013, 11:13 AM UTC
I think a card like this could be very interesting and balanced well for the right cost. It would work well when you know that a creature is doomed (via poison or being 'stuck' in a lane and attacked the following turn).
This could be used in certain situations as a decent card advantage generator. If if the unit and enchantment are going to die, you could essentially gain 2 cards for 1. It would be even better with Languid.
edit: Also might make Shroud of Unlife slightly less unplayable.
I have made a deck that works really well with callback in it. It's essentially a mono growth deck that uses callback and metempsychosis to reset cooldowns on veterans/ragged wolves/mangy wolves.
When you use this deck, all of a sudden you can use deathcap beserk on a great wolf and its okay because metempsychosis.
I'll post the full deck list if you're interested.
I think it would be cool if a scroll killed one of your own units, then gave you the unit scroll back, this might be a bit op with plague bearer, puppet solider, etc, etc on the way though.
[deleted]