r/rpg•
Drake_Star

The freeform magic problem

Basic Questions

Hello

I read a lot of freeform magic systems. Like most of them. Ars Magica, Mage, the True Sorcery, Black Company

I also tried creating my own freeform magic system.

I realized that most of the time, the spells that are cast by players are not very magical?

Like they are creating the simplest effects.

Maybe it's less pronounced in game with only mages, when they have more time to create spells. Because in games with different "classes" this really pronounced.

Like, I remember very powerful spells, but very few that seemed like magic.

Anybody encountered a similar problem? Or maybe know some games where magic is freeform and yet feels magical?

Posted Sep 21, 2025, 6:50 PM UTC

3066

Comments aren't archived yet

This post had 66 comments on Reddit. Comments for this period haven't been loaded into the archive yet.