This league will be an insane test of the OSRS devteam
I don't know if it's just the dev in me, but I can't stop thinking about how much work must have gone into developing and testing this league.
Between the relics, the area unlocks, and the pacts there are hundreds of different builds people can do. Someone is bound to find some tech that makes the Grid Master Nettles look like child's play. I do not envy the QA team (no, do not make the obvious joke here).
I'm sure the continued work on refactoring the engine has been crucial for this league even being possible, but it still seems insane to me. If the team does pull this off without any major issues, I'm very curious if this could lead to more high-complex systems in the future (I'd love a form of something like Dungeoneering with this level of depth).
Posted Apr 11, 2026, 10:45 PM UTC