I submitted a bug report in-game, but I'm curious now if others have noticed similar issues elsewhere.
I'm working on a Shellbane Gryphon task right now, and I noticed a very low, high-pitched humming sound constantly playing in the encounter. I've seen others describe it as similar to a tuning fork.
It does not go away if you turn off area sounds, but it does go away as soon as the Gryphon dies. So I downloaded the Visual Sounds plugin and eventually pinned it down to the SFX with ID 10762 with Annoyance Mute. However out of curiosity, I tried making a Watchdog alert with that SFX ID to hear it, and sure enough it sounds like it was actually meant to be the Gryphon squawking as it gets hi





