r/DotA2•
DesiGrit

Playing Dota 2 with a hearing loss & handling Voice chat

Personal

Hi folks, I posted yesterday about getting to Immortal as a deaf player (https://www.reddit.com/r/DotA2/comments/1szoky1/deaf\_player\_finally\_reached\_immortal\_as\_a\_pos\_3/)

Thought I would share my setup since many folks asked!

As you can see below, I use Google Transcribe, propped up against my monitor stand, while it transcribes any spoken sounds. I glance it it when I see the audio sign flashing or if something new shows up on my phone from my peripheral vision. Almost like a minimap #2.

Transcribe isn't super accurate, but enough to know what's going on. Wish I could mute some of the hero voice lines so they don't get sprinkled across the transcription. These examples below were from chill, non spammy games, but some games have literally 9 players spamming voice lines and it fills up the screen.

Of course Valve won't allow muting those because it's a cash cow.

There was another question on whether converting audio into visual cues unintended by the game is a form of cheating that I thought was a very interesting/deep question. Hypothetically what if someone at the pro level suffered a hearing loss due to an accident and needed support like this? Should this be allowed? If so, how?

https://preview.redd.it/kxc0o7kl5gyg1.png?width=4080&format=png&auto=webp&s=5dbe7100f714aab9153557222a9f8f43521306e5

https://preview.redd.it/dcpqd47n5gyg1.png?width=3072&format=png&auto=webp&s=18e4bc250be871dce59425c855729a788832b2bf

https://preview.redd.it/gkhjwkvn5gyg1.png?width=3072&format=png&auto=webp&s=0e520a240c69b79d5a5e5da6f849f0a012d4ba14

Posted May 1, 2026, 3:45 AM UTC

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