[Operator Discussion] Frostleaf
I only realized how precious life is after everyone around me died, one by one. Ironic, huh? I think so, too.
Frostleaf is a former Columbian Junior Army soldier, "retired" after her unit was destroyed. Came into contact with Rhodes Island later as a mercenary, before officially joining following a period of collaboration with the company. Extensive combat experience and undeniably skilled, Frostleaf is an excellent asset to Rhodes Island.
Operator Information
- Class: Guard(Lord)
- Tags: Slow, DPS
- Artist: 下野宏铭
| Voice Actor: |
|---|
| JP: Ai Kakuma |
| CN: Ruan |
| EN: Ina Marie Smith |
| KR: Jang Mi |
Stats
| HP | ATK | DEF | Arts Resistance | Redeploy Time | DP Cost | Block | Attack Interval |
|---|---|---|---|---|---|---|---|
| 2260 | 660 | 323 | 10 | 70 | 18 | 2 | 1.3s |
*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.
| Potential | Bonus |
|---|---|
| 1 | - |
| 2 | Deployment Cost -1 |
| 3 | Redeployment Time -4 |
| 4 | ASPD +8 |
| 5 | Redeployment Time -6 |
| 6 | Deployment Cost -1 |
| Trust bonus |
|---|
| DEF +55 |
| Traits |
|---|
| Can launch Ranged Attacks that deal 80% of normal ATK |
Skills
| Skill Name | Skill Uptime Details (Uptime/Cost/Initial) | SP Charge Type | Skill Activation | Skill Description |
|---|---|---|---|---|
| Frost Tomahawk | - / 3 / 0 | Auto Recovery | Auto | Deals 150% of ATK Physical damage in the next attack and the Movement Speed of targets -50% for 3 seconds |
| Ice Tomahawk | 25s / 50 / 0 | Auto Recovery | Manual | ASPD +50; Each attack reduces the Movement Speed of the target by -50%, with a 40% chance to Bind it for 2 seconds |
*Skills at max Skill Level.
Talents
| Talent name | Talent Description |
|---|---|
| Covered Strike | Range expands, but Attack Interval increases slightly |
*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.
Modules
| Branch | Additional Stats | Trait | Talent | Note |
|---|---|---|---|---|
| LOR-X | ATK +50, DEF +35 | New trait: Attacks deal an additional 10% ATK as Arts damage. | Covered Strike improved: Range expands, and attacks have a 25% chance to inflict Cold for 1.5s, but Attack Interval increases slightly. | My Backup Mixtape No. 2 Track List. Total Length: 36:00 |
*Modules at max level.
Outfits
| Price | Art | Released | Note | |
|---|---|---|---|---|
| Breaking the Ice | Event reward | Static | Yep | "People are still sending children onto the battlefield? Got it, I'll handle this rescue mission." |
Additional Resources
In-depth information regarding all values above (at different levels), skill/attack range, and more:
Arknights Toolbox (aceship(puppiizsunniiz))
Topic Starters
- Strengths/Weaknesses?
- Is their module worth it? Which branch?
- How does this operator compare to other operators in their archetype or role?
- How do you fit this operator into a team? Who do they synergize with?
- Which skill(s) should be focused for mastery, and in what order?
- When is the best time to use this operator's skills during combat?
- Should promoting this operator to Elite 2 be a priority?
- Should new / F2P players aim for this operator? Are there more accessible alternatives?
- Lore discussion (please tag spoilers where appropriate)
Other Operator Discussion threads
|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Silence the Paradigmatic|All Operator Discussion threads|Hm... "General, I heed thy order," should I say? Ha, do not take it seriously. I only suppose that if you were truly a field marshal, then I may not mind once again serving as a strategist. (15.07.26 at reset)
Posted Jul 12, 2026, 11:02 AM UTC