I wish more people would use the economy system when making suggestions
I've seen alot of people say 'Remove this' or 'Put a cap on that vehicle/weapon' or 'limit x per FOB/Team'. Thankfully these suggestions get downvoted to oblivion.
One of the most interesting things about this game is the economy system. It organically pushes players to play a certain way without just blatantly blocking you like most games would. Rather than suggestion hard caps are certain things like snipers, mortars, vehicles, etc, suggest something about the pricing or resources
An example is mortars. People complain about mortar spam alot (IMO I also believe it can get a bit ridicolous). I've seen some insane ass people suggest to cap the amount of FOBs or Mortars per FOB. That is not fun at all. Why not just, slightly increase the resources or time it takes to make a mortar. Mabye adjust the munitions cost to fire a mortar. Don't just put a hard cap something.
Same with infantry. People say infantry is not rewarding enouph. So they say they need to remove drills or cap FOBs or cap Snipers etc. Wtf? No, find a way to increase the pay out for infantry so they can get more money. I'm not saying snipers are a problem, but if they are, i'd rather they just mess with the prices of snipers rather than put a hard cap. (Or adjust values)
Same with Vehicles. When the game had tank or vehicle with turret spam, people kept suggesting they cap them. No, why not just play around with the price? Make their value reflect the worth.
Tldr: Rather than have hard caps to certain weapons, vehicles, buildings etc, just adjust the price.
Posted Sep 17, 2026, 1:02 PM UTC