[Suggestion] Knife attachment for guns, for melee update

Bayonet attachments aren't beyond possibility. If there is a knife/melee update coming, why not include them? I could only find bits of info on knives themselves, which is great, but I thought we could also have bayonets for our main weapons, too.

Ideally faster to use for switching between shooting and knifing than the default knife (it takes an agonizingly long time to allow shooting again after knifing), so reduced damage could make it better for finishing than core damage.

Any thoughts?

Posted Mar 10, 2014, 8:17 PM UTC

06
Mrawesome0002[ITI] Liege, pwnmaster900•

Yes please. I would gladly pay 100 certs to just charge at people and skewer them in the end of my shotgun. 10/10 would buy

3
avenger2142HVAvenger•

end of my shotgun.

Why would you want to stab someone when you could just press M1.

3
Mrawesome0002[ITI] Liege, pwnmaster900•

Well. Semi auto. Stick the guy, and then m1 him in the face. The rage tells man.

2
Onzi0nzi - Cobalt•

It wouldn't necessarily even have to do less damage than the default knife, if it took up a valuable attachment slot like the rail slot or whatever laser sights an extended mags go into. Another way to nerf it too would be to make it increase horizontal recoil or something. Obviously this would be something people would want to have on their knifes as well, but then you would probably have to reduce the dmg of they would become op since you can't get any other particularly useful attachments for them. But yeah, could definetly be fun. They could just be implemented so bad no one would seriously use them or cry op, but would be a silly, messing around kind of attachment. But it needs to have a charge mechanic of some sort, otherwise it would just be wasted DEATH OR GLORY potential.

2
zylas2•

I don't really care that much about specifics, but as long as I can replace the silly quick - not - CoD - knive with a trusty bayonet I'll be happy

the day they took out riflebutting people from CoD is the day it died

2
ILIEKDEERSDEEEEEEEEERS•

25% longer melee reach, -50% attack speed.

Basically half as slow as the default knife timer with a quarter of the range more.

We call this a balanced side grade.

1