RoS - Setting a Challenging Goal
I'm enjoying the expansion so far however one thing I am missing is having an obvious goal. Core gameplay is vastly improved, I like the randomness of bounties and rifts, love skipping the story-mode crap, and am finding my own loot instead of spending half my time searching the auction house.
However, I feel like I'm missing an obvious goal.
In classic I knew I wanted to 'beat inferno on all classes' (complete all quests, kill all bosses). I know it wasn't super hard (I think I finished most of them after patch 1.04, or whichever patch lowered the difficulty significantly) but I really enjoyed the sense of progression. I hit a couple brick walls where I had to gear up, change skills, play much better, or a combination of all three, and overcoming it was very satisfying. I took about 50-80hrs on each character other than my main.
I was considering resetting quests and doing a replay through each at 70, but not sure what a challenging setting is be similar to 1.04's Inferno (Torment1? Torment6?).
Does anyone else feel similar and have you set yourself specific goals since RoS?
Posted Apr 4, 2014, 5:44 AM UTC
Finish all act on torment 6 on hardcore. K bye, see you in a few years.
I think that the new system gives you a lot of increments in goals. just sets yourself a very hard goal and then increment from there with smaller more reachable goals.
That's a good idea, I might give Hardcore a go, especially now that there are Australian servers, I was a bit more scared of it before.
You're right that the game is now set up so it's easier to have incremental goals, I think Torment-6 may be harder than I (ever) plan to do, in terms of both time and skill required.
Maybe I'll aim for: Kill all Bosses on Torment-1 on Hardcore, with all classes.