Shilkanni

u/Shilkanni


r/PathOfExile2•

All Curses now have a line which says (example Level 12 Despair)

Curse does not apply to enemies above Level 61

If it felt like your curse randomly stopped working it's probably this line affecting you. Maybe you forgot to level your curse, maybe your Stat requirement held you back.

I've thought about and I really don't like this change. Fine, you don't want a character to enjoy the benefits of a powerful curse without investing in it, and curses are insanely strong!

Now an endgame character will only use the Max level curses and they either have to go "all in", dealing with the high mana cost, and raising that required stat to >150. It also makes more creative archetypes harder to

43

r/BG3Builds•

I played Swarmkeeper Ranger solo without Illithid powers, respecs, or multiclassing to get a pure experience of the new class. Swarmkeeper seems strong, especially in the early levels, and I enjoyed extra decision-making with the Swarm power, where you choose between damage, debuff, or teleport each turn. I did fail on the final boss fight, but learned a lot over the run and killed most bosses.

Swarmkeeper Features

The main feature of Swarmkeeper is the Swarm. Each turn you get to use the swarm only once, and it has to be after hitting with an attack. This is a separate resource to your Reaction. The most interesting part of playing a Swarmkeeper is deciding which ability to use when.

10931

r/pathofexile•

Headline / TLDR

We are both loving PoE2 so far, and have very few complaints. We die a lot, it forces us to learn the fights, get better, and the victories are very satisfying.

Wife's favourite thing is the number of distinct bosses and how varied their moves are. This has made them memorable in a way other games haven't been.

I am most impressed by the tuning, it felt nearly perfect to me that nearly every boss has been challenging, without me ever getting completely stuck.

This review is focussed on the Act1-3 campaign experience, which took us up to Level 50.

Key features

  • New Skill System: It's good skill gems are removed from gear so you can change items more during the c
10

r/BG3Builds•

Speedy Galezerker Solo Honour Mode Run

Speedy Galezerker

I was keen to try a faster run as my usual runs are around 30hrs. I hadn't played Gale Origin before but I knew would simplify the final fight! After giving it a few goes I had newfound respect for a L1 Wizard Dip and later the Divination Wizard portent die. Tavern Brawler throwers are known and overpowered, and I thought it would give me the best odds at beating Myrkul at a lower level, because of Berserker 6 Immunity to Frightened ability. Also Gale's warcries are funny. Overall the run was 12.5 hours which is no speed run but a big change for me. The biggest timesaver was obviously skipping a lot of fights, and writing down all th

175

r/BG3Builds•

Tiger Barbarian limited consumables

I recently completed a Solo Honor Mode run with some self-imposed rules to limit consumable use. After a death to Orin (Bhaal's Edict) I restarted and went with a Tiger Barbarian because I liked the idea of using the Tiger's Bloodlust cleave attack to hit Orin's allies in sanctuary.

Build

Start STR 17 DEX 14 CON 16 INT 8 WIS 8 CHA 10
Final STR 22 DEX 14 CON 23 INT 8 WIS 8 CHA 11
Race Half-Orc
Class 9 Tiger Barbarian / 3 Champion
Background Acolyte Religion/Insight

LevelClassGain
3Barbarian 3Wildheart Tiger Heart
4Barbarian 4
3711


r/pathofexile•

Spectral Helix Claw MTX

Question | Answered

Are there any good claw weapon skins with trails that change the appearance of helix? I tried all the weapons skins and a few change the thrown weapon appearance but not by much.

Weapon effect doesnt seem to do anything. I read some comments saying sword trails work but not claws so wouldnt want to buy a weapon skin and find it does nothing.

03

Does anyone have a build that is consistently freezing the scourge monsters, before they jump on you or kill you? Is it working and do you think its worthwhile, or is it better to just kill them (the longest freeze).

12

r/pathofexile•

As Ziggy said 'Hard Mode' will lead people to play it because they think it's default. So far I've heard:

  • Masochist Mode
  • Director's Cut
  • Founder's Mode
  • Chriscore
  • Wilsoncore
  • PoE Classic
1470


r/pathofexile•

We know Delirium had too much loot. Loot pouring down all over you sounds amazing until it is suffocating, and feels like a chore.

What types of loot did you hate getting and Hide, and what types of loot do you not mind being showered in? Of course we have loot filters to hide garbage, but enitre reward types becoming pointless isn't great

Got sick of:

  • Prophecy - I used to kinda like the prophecy system and prophecy rewards. Even by mid-league like the system was short-circuited and I disengaged entirely. I had was more prophecies than I could ever do and they almost never seemed worth triggering except for the big ticket super-rare prophecies.
  • Breachstones - Dropping completed Breach
90119

r/MagicArena•

Have the developers commented on what will happen in MTGArena if a card is banned in standard? Do we think they would refund wild cards used to craft it and is there any precedent for this?

I'm a super indecisive new player and wondering if I should let this factor in to my wild card usage.

1826

r/wow•

LOCKOUTS : Every week you can

  • Do as many LFRs as you want (No Lockout / it doesn't stop you)
  • Do as many Normals as you want (No Lockout / it doesn't stop you)
  • Do as many Heroics as you want (No Lockout / it doesn't stop you)
  • Do Mythic with ONE group (old school Lockout / stops you going with a different group)

LOOT : You can get "A shot at loot"

  • From all 3 LFR bosses (will increase to all 7 bosses when the other wings open)
  • From all 7 Normal bosses
  • From all 7 Heroic bosses
  • From all 7 Mythic bosses

For a total of 24 "shots at loot" this week, and up to 28 when all wings open.

What about [Abrogator](http://rlv.zcache.com/alligator_in_sunglasses_sculpture_photo_sculpture-re

176130

r/Diablo•

I'm enjoying the expansion so far however one thing I am missing is having an obvious goal. Core gameplay is vastly improved, I like the randomness of bounties and rifts, love skipping the story-mode crap, and am finding my own loot instead of spending half my time searching the auction house.

However, I feel like I'm missing an obvious goal.

In classic I knew I wanted to 'beat inferno on all classes' (complete all quests, kill all bosses). I know it wasn't super hard (I think I finished most of them after patch 1.04, or whichever patch lowered the difficulty significantly) but I really enjoyed the sense of progression. I hit a couple brick walls where I had to gear up, change skills, play

14