r/h1z1•
Bamcha

Ok can somebody please explain why people should build bases?

I mean what is the benefit? As I see they way things are set right now nothing but HUGE downsides. Seems like the best course of action stay light and mobile (tent, bow, hatchet) move around a lot scavenge what you can, steel what you can and kill those that you can as you make your way around.

Posted May 29, 2014, 9:58 PM UTC

331
Fatikis•

Crafting better gear. Think about it you can't carry a full fucking forge with you.

7
ashtag96•

I like the way you put that

1
Doogla•

It's for people with friends, so you wouldn't understand.

7
deviljanya•

Ooooh, that hurt

1
X5953•

There was a really good thread about this a while back. I totally agree that right now it seems like a waste of time and resources.

2
Flight96•

That is the risk you take for security from zombies. You advertise yourself to the survivors of the world in a much more apparent way in order to shield yourself from the undead... Because a fortress is NOT going to keep you safe from players for long.

I honestly believe that the game is designed that way on purpose. Building, maintaining and defending a base isn't something that is going to be easy and will be nearly impossible to do alone. This will encourage people to group up and build communities in order to get these nearly impossible feats done.

I do NOT see a problem with base building having a lot of downsides. It will make things much more challenging and encourage people to work together in order to build sactuaries like Woodbury

2
Gregar70•

"Sanctuaries" like Woodbury you mean

0
Flight96•

Yes. I missed the "N" in "Sanctuaries". I really appreciate the grammatical correction instead of a more perceptive and possibly useful response that may offer a little more sustenance to the actual conversation at hand..But cool. Grammatical correction is fine..

1
Gregar70•

I meant Woodbury wasnt a sanctuary...it was a death trap..not everyone is a bitch about grammar and spelling ya know

0
Flight96•

Woodbury wasn't a deathtrap you idiot. Lol..It was extremely safe with huge walls and they had actually built a comfortable life for themselves there. A 'deathtrap' implies something completely different. It WAS a sanctuary within a zombie apocalypse.

0
bizzy401•

Spelling implies the structure of a word, grammar implies the structure of a sentence. Therefore, you made a spelling mistake, not a grammar mistake.

-1
Flight96•

Here I am thinking reddit comments couldn't get any more useless or off-topic. Thanks for the lesson/correction to unfathomable human error here... on this zombie apocalyptic survival subreddit in which people are discussing various gameplay elements and concepts for an upcoming computer game. Your contribution to that discussion goes absolutely unmatched. /s

0
reidloSdoGI don't like P2W games... but H1Z1 is GOTY•

So that when you die you have something to look forward to I think. The whole point of storage is to give your friends and your future character items that they may not have. That's how it's always worked in DayZ, don't see the downside to that.

I will say current bases are pretty terrible of a defense area. They physically look undefendable and without any form of locks on doors, look pretty bad for safety reasons as well.

Though I assume having this is one of the goals.

2
ForTiiTude•

I think he said in the stream that if you make a gate you have "admin" rights on the gate. Which essentially means that only you can open it. I guess they will make it so you can give your friends the right to open it aswell. But total strangers wont be able to. Think of it as a lock?

I think the same principal applies to doors?

1
blackwind37•

Unless a clan builds a town, I don't expect anyone to build any buildings.

2
Mikeman003•

I expect random huts all over the forest when people are trying out the system. Other than that, pretty much only large groups, as you said.

1
Slikker2142•

Go play dayz(Origin mod) then you will see why people should build bases

1
aloudobukakeFor Karma System!•

Origins had indestructible bases, so far H1Z1 has said that the bases they have are destructible. In Origins, people could still kill you and steal from them if the door was open. I'd be down with that.

The only part of Origins building that I HATED was the multiple house per player system. We want a "clan base". Not a city of 20-50 houses depending on how many players you had in your clan and how many houses each player had.

They could've fixed that if they allowed you to "upgrade" your house instead of forcing you to build a new completely separate one :)

0
MajesticPete•

I see it as something to strive for. Not only can you put all your supplies there. It's also a safe haven. Plus you can showoff how awesome your base is depending on how big it is

1
[deleted]•

What would you do in this type of situation? It's shelter from the outside zombies/humans/weather.

1
BamchaOP•

In that situation I would not sleep through somebody breaking in or trying to destroy my place that's for sure =D

1
laijka•

Hopefully the devs will answer that soon because I kind of agree with you. Building a base, based on the knowledge we have about the game right now, seems to be a lot of downsides and not that many upsides.

0
l0l3Zelimozberg•

Maybe because the crafting system is one of the main part of the game? meaning that you should be able to craft ''anything''

1
laijka•

That doesn't answer the question.

1
l0l3Zelimozberg•

Do some rational thinking, and you shall know its an answer Secondly, i'm sure u dont even know how the crafting system works , u think the game wont let u craft your own area or base were thats is the main thing , than thats stupid, thats why i said crafting is a big part of the game

1
laijka•

When did I say that? I'm fully aware that we are able to build a base. That wasn't the question. The question was why should we do it since it comes with big drawbacks and not that many advantages.

1
aloudobukakeFor Karma System!•

Until they get different ruleset servers there's not really a reason to build bases. They advertise your presence, attract bandits, and don't protect your stuff.

Plus they're just going to get griefed at 3am like they do in the DayZ mods.

So you'll do all the work to make a base, and log on the next day to find a pile of ashes where your base was. Sounds super fun right?


If they get some type of storage like the Safes in WarZ or DayZ Mod, we'll probably use those (put them in a game spawned house or something). They can't get griefed, and people can only steal if you "leave them open" or "die while they're open".

0