A way to increase player invasion rates?
EDIT: Platform is PC
I was hoping maybe someone had an answer to this.
With all activities and the story out of the way, Multiplayer is pretty much the only thing that keeps me playing the game. I appreciate getting hacked by other human players "randomly". But I noticed 2 blatant details:
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There seems to be a major cooldown (Maybe 20 or 30 minutes?) before another player invades you again.
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Sometimes when I invade players, they appear to already be ready for me on rooftops overlooking through the only camera that points at them on the roof.
Do people really sit it out that long for players to invade them? Is there any way to increase the odds players invade you? Does Blume bounty even increase these odds?
Posted Jun 2, 2014, 12:37 PM UTC · edited
I find I only really get invaded immediately after I've just invaded someone else.
Every time I come out of a game I press focus mode to see If i'm being followed and maybe 1 out of ever 3 times I am.
That's an interesting take. Are you on PC?
I remember back then in the E3 demo they talked about "Payback" after someone invaded your game, so assuming they brought this in the code, it would make sense.
Yep, PC.
To be honest it might just be conformation bias because I always check after invading and it sticks in my mind more.