r/h1z1•
Marance

Zombie Traps and Fortifications

i would like to see traps and fortifications you can build to make an area safe from zombies reletively fast, these should require multiple people and be fairly material intensive. here are a couple ideas i had!

  1. Pit O' Fire - Dig a pit, fill it with tons of firewood, put a metal bridge across said pit, light the pit, send a brave one to run around and collect zombies then run across the bridge and toss the bridge in the fire, zombies run right for the person and burn baby burn.
  2. Compound Compactor - You know those compactors in junkyards that squish the cars into little cubes, what if they were usable by players, fortify a junkyard in the city, make a trap out of the compactor, gather zombies and lure them into the compactor, then squeesh.

now if zombies drop loot no loot should be obtainable these ways as it would destroy the loot, or maybe if a zombi had an axe u get Scrap metal, which could be used in crafting. these are just for making your home base a little safer, the time and effort involved in stuf like this should be fairly immense.

Posted Jul 2, 2014, 8:03 PM UTC

13
koeke14Sherrif Grimes•

More & different traps are really something I would like to see added as well. I'm sure they'll be working on more traps as soon after Early Access is released. For now I've only heard about Animal Traps & Barbed Wire though. But I'm sure the devs want more traps too. ;)

2
recoilgamer106•

GREAT Idea but you need to keep it very simple. you want to keep the game how it is just add fun Little details

1
Incorporealist•

I doubt you'll see anything this complicated ingame. If there are traps at all, it's more likely to be things like bear traps (the kind that snag feet), punjii sticks, simple things like that. It would be nice if the game had some physics objects that we could play with to create our own, but it's more focused towards prefab things I think.

But the best trap I ever heard of was pretty simple, used in a zombie series I read. To set the scene these were the dumb but fast kind of zombies, pretty much like metal filings drawn to the magnetism of any kind of loud noises, smell, sight of humans, etc. Not quite dumb enough to jump jump into a canyone to get to the human on the other side (the very best trap if you have the dumbest kind of zombies), but dumb.

Anyway, the people int he story had gone to sea when the outbreak happened, and had built up a little flotilla of others who had taken the same escape route. Their trap was developed for when they went ashore on small islands to try and rescue survivors and obtain supplies. It was basically just a shipping container open on both sides with a cloth 'door' on one. Inside was placed a shredder, I think it was presented either as an industrial sized wood chipper or one of those shredders they use on medium sized metal components, like for shredding car parts before smelting them. Anyway, you get the principle from there. They'd make a bit of extra noise, get the hordes to start coming in (they were already concentrated around the ports where their flotilla was coming in because that had been where all the people were trying to escape from, where they'd fortified, and where the zombies got their last meal) and the zombies would head towards the containers. It would be either one container on a dock with the actual steel doors out or multiple side by side with the doors of each forward to funnel them towards the opening. Once they're close the zombies hear the sound of the grinder and march right in, then get spit out the other side as a slurry to feed the sharks.

Kind of an industrial approach to zombie killing. I think the people in the story ran into the problem of the sheer numbers wearing down their traps though.

1