I have been thinking that it would be cool if parts of next could be interacted with thru apps on your phone! here are a couple i thought up: #The Auction App *an app that allows someone to buy things for sale on the AH with your phone, for those of us who really like playing the AH resale minigame. ##Crafting app *probably not viable but it would be nice if i could do crafting from my cell, on long road trips or just at work and bored.
Marance
u/Marance
Firstly I would like to say that most of what i hear about Next is awesome! But i am worried about its longevity. most mmorpg players enjoy seeing thier characers grow, getting stronger, beating that goblin that killed ya last week. So i started wondering how to increase the longevity of a game with no levels, and no need to reroll, yeah there is exploring to do, and you can gear up, but you arent really getting stronger. all explanations of the game have told me that its basically going to be a MOBA type combat system with MOBA type abilities, and all growth is based on the player himself growing faster or better with ability usage. here is what i came up with.
- Stats - Everyone starts
i would like to see traps and fortifications you can build to make an area safe from zombies reletively fast, these should require multiple people and be fairly material intensive. here are a couple ideas i had!
- Pit O' Fire - Dig a pit, fill it with tons of firewood, put a metal bridge across said pit, light the pit, send a brave one to run around and collect zombies then run across the bridge and toss the bridge in the fire, zombies run right for the person and burn baby burn.
- Compound Compactor - You know those compactors in junkyards that squish the cars into little cubes, what if they were usable by players, fortify a junkyard in the city, make a trap out of the compactor, ga
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