Basic, good, lighting set-ups
Hey
I am currently struggling a bit with getting my lighting looking top-class, in a scene, and while I understand the theory behind it all, I was wondering if there was a place where I could find some .blend files with really good lighting setups, so I can see exactly how it is done.
My lighting always seems to make the materials look a bit washed out (over-saturated, maybe?), and I never get the right, realistic, smooth and balanced lighting, that I see in so many really nice interior scenes, for example.
So, any and all help would be appreciated! I realise too that I could work my way through all this myself, but I wanted to see some examples of excellent lighting setups in .blend files so I can see how much I am, or am not, on the right track.
Cheers!
Posted Oct 27, 2014, 8:47 AM UTC
You can use HDR images to set up lighting really fast and easy.
https://en.wikipedia.org/wiki/High-dynamic-range_imaging
How would I go about setting something like this up in Blender? I realise there must be a million tutorial videos out there, so ignore if this is too obvious of a question!
In the environment settings (this is for Cycles) set Color to Image Texture and then load up a .hdr image. You can fiddle with it using a Mapping node if you really want, but the defaults will get you started at least, and most studio lighting HDRs don't really have a specific direction
will try that out, thanks!
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