0KCal

u/0KCal


r/blender•

Hey

I have looked all over the various forums for others who have had this issue, but it seems there is no clear answer, so I thought I would ask here...

Problem; I can't stop images from repeating when UV Wrapping. There is no simple 'no repeat' button anywhere, and the whole UV Wrapping system is highly confusing.

I have tried the solutions suggested by adding Texture CoOridinate and Mapping nodes to the material node setup, but this has not works, and only ends up with (sometimes) the image being put upside / 90 degrees on an area, and when I try to rotate it, it does not stay in one place, and just flies off at a totally bizarre angle.

All I want to do is put a few decals on a car I

44

r/blender•

Hey

I am currently struggling a bit with getting my lighting looking top-class, in a scene, and while I understand the theory behind it all, I was wondering if there was a place where I could find some .blend files with really good lighting setups, so I can see exactly how it is done.

My lighting always seems to make the materials look a bit washed out (over-saturated, maybe?), and I never get the right, realistic, smooth and balanced lighting, that I see in so many really nice interior scenes, for example.

So, any and all help would be appreciated! I realise too that I could work my way through all this myself, but I wanted to see some examples of excellent lighting setups in .blend f

99

r/blender•

Hey

Sorry if you already know this, but if you are modelling something which needs to have a very smooth, hard surface, like metal, carbon fiber, or whatever, then turn on 'Matcap' in the 'Shading' option in the sidebar (hit N to get to that section).

You can choose from a variety of shaders, and it makes getting things flat and perfect a LOT easier than just using the standard 'Solid' mode.

Wish I had discovered this 10 hours ago, when I first started this modelling project I am doing. Haha.

My current favourite shader preset is the second row, second from the right. Really highlights all the mistakes I have made well and allows me to fix things super nice.

So there you go.

Matcap

13

r/blender•

Hey

I am having an issue...

I want to merge two Vertices, using the 'At Last' option, but when I select two Vertices, and hit Alt-M, I am only given the following options...

At Center At Cursor Collape

Any idea why I am not getting the full list?

Pulling my hair out here!

Further info; these are 2 vertices on the same object, and I have not accidentally selected more than 2, or anything like that.

Cheers

15

r/rant•

Fucking hell.

I am currently ploughing my way through insane amounts of technical instruction videos on Youtube, and also a few paid service websites, and I swear, I am nearly at breaking point...

The reason?

"Go ahead and".

Instructional videos should be as neutral and clear as possible in language, with the focus on the instructions, so why in the name of FUCK do all the people who make them insist on saying 'I'm going to go ahead and' before every bastard instruction? It is EXTREMELY grating and annoying, and really distracting when I am trying to get to the core of the information.

'OK, now I am going to go ahead and click right here'

should be...

'click here'.

Jesus CHRIST, it

104

r/buildapc•

Hey

I am putting together a potential X99 build, and am a bit stuck about what RAM to get.

Any hints on decent RAM, and also which speed to get? Does the speed make a lot of difference?

Any hints will be greatly appreciated, as there seems to be a ridiculous amount to choose from!

Thanks a lot.

19

r/blender•

Hey

I have been trying to work this out, with increasing frustration, so I wondered if any of you could help.

I have a simple scene set up, to test this, with 3 objects.

  1. Cube, with the top face removed, set to Obstacle (Shell type)
  2. Cube smaller than the obstacle cube, positioned above it, set to Fluid.
  3. Final cube surrounding the whole lot, set to Domain.

All good. When I click Bake, it bakes it, and I can watch the anim of the water falling into the open topped cube.

My problem;

  1. I want to make adjustements, then re-Bake to test. I can not seem to do this. Hitting the Bake button again, in the Domain object causing the system to appear to rebake, but the original bake
32

r/blender•

Hey

I have been checking out fluid simulation and I have a few questions...

Using 2.72

  1. Am I right in thinking that the fluid simulation can only be baked if Blender is set to Blender Render? I can not get it to bake properly (at all) if I am in Cycles. This is not really a big problem if this is the case, but I just wanted to know if I am getting a bug...

  2. With an 'Obstacle', in order to get fluid to enter into the object, and not just bounce off the top, I have to have Volume Initialization set to 'Shell', rather than 'Volume'. Is this right?

Well, thanks a lot.

03


r/buildapc•

Hi M'ladies and M'gentlemen tips fedora

As I get more and more into 3D modelling, texturing, lighting and all that rig-crushing madness, I realise I need a new system. I am currently using a stock Lenovo Ideacentre from 2010, which simply can't handle the polygons and shaders I am 1337ing into its' poor little face, so I have been trying to work out what to build.

I need something supremely hench, which will be able to cope with rendering really complex and heavy Blender files, both still images and long anims / film.

I went on PCPartPicker and bumbled my way through the first steps of a potential build and wondered if you could have a look at it for me.

Feel free to laugh at my n

13

r/blender•

Hey

I have a group made of hundreds of small objects, which I want to Keyframe the Restrict Render on. I can restrict the render of individual objects in the Group, but despite having the ability to Restrict Render in the organiser by clicking the camera icon next to the group name, I don't seem to be able to Insert Keyframe for the whole group at once in the Dopesheet.

How are you all dealing with this issue? Previously, I could automate which layers were viewed, but this is no longer allowed in Blender...

Cheers.

38

r/migraine•

I found this today...

https://www.youtube.com/watch?v=PJ3yJLDu8CU

Not sure how effective it is, or if there is any truth in its' efficacy, but this has got me thinking that there could be something in this...

Has anyone had any success with using sound to vibrate their Vx nerves to alleviate migraines?

If this actually works, then I have an idea...

I am an audio engineer of many years experience, and have focused extensively on synthesis and sound creation / sound theory, so would definitely be able to make some bespoke stuff if we can collectively work out what would be the best sounds / frequency to use...

So there you go...

41


Hey

I had (have) an Emu 1616m, which I absolutely loved. I used it when I was purely on laptop for a number of years.

I am now older and wiser, and have settled down to a sick PC rig, so I am now looking for a new audio interface to replace my trusty 1616m.

I have been out of the audio game for a few years now, so don't know anything about the latest shizzle, so if anyone can advise me about what is out there, in the same kind of zone as the Emu 1616m, I would be very grateful. To reiterate, this is for a desktop, not a laptop (but if I could have the ability to use it for both, that would be cool (USB?))

Cheers!

517

r/blender•

Hey

Just upgraded to the latest version, and suddenly the middle mouse button doesn't work. I was working 10 minutes ago when I was using the previous version, and the mouse itself has no errors...

Any ideas what this might be?

44