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playerIII

Daily spell discussion: Accelerate Poison

School transmutation [poison]; Level druid 2, ranger 2, sorcerer/wizard 2


CASTING

Casting Time 1 standard action

Components V, S, M (a thorn)


EFFECT

Range touch

Targets creature touched

Duration instantaneous

Saving Throw Fortitude negates; Spell Resistance yes


DESCRIPTION

You hasten the onset of poison in the target. If the poison normally has an onset time, its effects begin immediately. If the poison has no onset time, its frequency is doubled, requiring two saving throws and inflicting damage twice per round or minute, though its duration is halved. Accelerate poison does not change the cure condition for the poison. If the target is affected by more than one poison, you may choose which is affected if you administered the poison; otherwise, randomly determine which poison is affected.

  • Have you ever used this spell? If so, how did it go?

  • Why is this spell good/bad?

  • What are some creative uses for this spell?

  • What's the cheesiest thing you can do with this spell?

Previous Spells:

Abyssal Vermin

Abundant Ammunition

Abstemiousnesseseses

All previous spells

Posted Jan 2, 2015, 9:10 PM UTC

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