Dragon Ball Import Gaming: Have You Done It?!
While these days we pretty much get every Dragon Ball game released internationally (at least translated into English, if not multiple languages for the European and South American markets), there have been a few that slipped by thanks to things like console lifespans (Ultimate Butoden on the Nintendo DS), licensing nightmares (the Jump Stars games on the Nintendo DS), or simply just no financial reason to do so (likely the Dragon Ball Heroes: Ultimate Mission games on the Nintendo 3DS).
I'm someone who hates being left out. I need to know everything. I need to own everything. If there's something out there and I don't have it, that's a problem.
Thus: import gaming.
Like lots of people my age first getting into the series, I discovered the wealth of previous-generation games for the Famicom and Super Famicom. Emulation was kicking off quite well at that point, so it was Super Butoden 2 all the time for me. This was during the 32-bit generation, so while Final Bout made its way to our shores, I then picked up copies of the other two PS1 games through admittedly-nefarious-means (I of course legitimately own them now!) and the mod-chip scene. Playing Idainaru... ("Legends") is something I'll never forget.
After that short break for the franchise, that's when we started getting everything. I jumped back into import gaming for one major reason, though: I needed the Japanese voices. Younger people might not remember this, but the first few games came out dub-only for us in North America. The first Budokai was super weird, where we got it dub-only, and Europe got it JP-only with subtitles... and then dubbed after that. It wasn't until the "Greatest Hits" edition of Budokai 3 that 99% of the games (except for Super Dragon Ball Z, I think) came out with selectable voice casts.
Anyway, I loved Budokai 3 so much that I had to play it again in Japanese. I picked up a Japanese PS2 and it was the best decision I made that entire generation. With the Sparking! games getting replacement scores in their international Budokai Tenkaichi incarnations, I had everything I needed for the kind of fan I was.
I've continued to pick up JP versions of games since then (especially the ones that don't have international releases), but I haven't felt the need to do so. It's pretty much just out of habit. If I'm playing them, it's generally the English versions for fun/review.
TL;DR Have you ever imported a Dragon Ball game? Was it one that didn't come out in your country? What compelled you to do so?
2ND TL;DR Ultimate Butoden is the best DBZ game you never played. Shame on you. Don't need to be fluent to enjoy it. The what-ifs are the best.
Posted Jan 7, 2015, 3:26 PM UTC
I've been playing a lot of Ultimate Butouden through the English patch that was made for the ROM releases. Now that I understand the game, it'll definitely be bought at some point so I can actually play it on the move.
I had no idea there was a patch out. Guess I'll give it another chance.
That makes two of us! I played the game a little while after it was released, and was skeptical that a DBZ fighting game would be on the little DS, and to my imagination it was gorgeous. Barely understood anything outside of the hiragana and katakana but I played through the game just because of how beautiful it was.
It sure has hell was better than Tenkaichi Tag Team, also released to go along with Kai (iirc).