How to determine which skills to use for bosses

I am currently on a deep run (I know it's ineffective, but sometimes you just want to see how high you can go) and I am wondering how do you determine what skills to use for the next boss? Currently I am just using 1-2-3 and if i don't make enough progress in the first 5 seconds I use energized super clicks.

Are there any better methods? Maybe even a calculator that tells you which skills you don't need for the next boss or if you need all of them.

Posted May 28, 2015, 5:20 PM UTC

37
Nosfrat•

If you know exactly how fast you click (and assuming a fixed crit rate), you can calculate your total DPS based on which skills you use.

On a side note, that's what Chronos is for. You don't need to manage skills carefully when you have half an hour to beat a boss (even though it'll eventually be too short).

3
scwaffleOP•

Hmm, I just hoped there was an easier way for this or some kind of rule of thumb. I'm just gonna have to use excel then :P

1
andy75043•

It doesn't matter which boss you're fighting, the skills work just the same. Clickstorm deals click damage, Luck Strikes increases the chance of Critical Clicks, and so on regardless of the boss. The short answer to your question is, "Do what it takes to beat the boss"; otherwise, do what works best for you.

2
scwaffleOP•

I didn't explain that very well. What I wanted to know is, whether there exists a method to calculate the needed skills for the next boss based on your dps and the boss health. Sometimes the first 3 are enough and sometimes, if you haven't been able to increase your dps for a while, you need all dps skills.

I just thought maybe someone made a calculator and it just isn't linked in the wiki.

1
andy75043•

Okay, I see now. What's worked best for me is to keep track of how long it takes to knock out the bosses I'm coming to, and remember that each one will have almost exactly twice as many health points as the previous one. For example, if just using a 123 attack I take 10 seconds on a boss, the next one will take 20 unless I can amp up my heroes; and, unless that does in fact happen, the boss after that will take 40 seconds, which I don't have.

If that's not enough, do a search for the formulas describing the effects of the various skills and figure out what their multiplier will be on your current DPS and click damage rate. I understand that you're hoping someone else has already done that, but so far as I know, you would be the first. My opinion, though, is that it's not worth the effort to write a program that will merely replace the age-old "Try it and see."

2
SwingLowSweetDeej•

Aside from your main point: FYI deep runs are now more useful with the appearance of QAs, since its value is partly determined by your highest cleared zone. But they still do not need to be done very often because your highest cleared zone won't change dramatically very often.

2
scwaffleOP•

Yeah, that's one of the main reasons I'm doing a deep run right know!

1