Trying to make a zombie horde encounter more interesting.
So in my homebrew campaign, Player 1(brand new to Pathfinder) controls an Elf Rogue, and will be controlling our wizard when he is introduced in this encounter. I (GMing our first campaign, 4-5 sessions of experience otherwise) control our fighter and cleric. After many indications of the undead coming from a nearby forest was getting worse, Player 1 decided against extinguishing this threat and now the abandoned fort - turned village is going to bear the brunt of an undead horde. If our APL is 4.5, what would you recommend I throw at them besides walls of zombie cannon fodder? The wizard is going to join the party mid battle as he abandons his inn to join the defense. I would like to include a few NPCs for Player 1 to control as well so I can up the CR a bit to make the battle a little more impressive.
Also, Ogres are rather common in the area, a creative undead ogre boss or mid boss would fit the flavor of the campaign.
Posted Jun 19, 2015, 12:49 AM UTC
Just an idea but for how many zombies are part of the battle maybe start by rolling a d4 for the number of initial attackers, rolling to see zombies joining every few turns and then keep increasing the die to d6, d8, d10, etc as you see fit to build up the intensity of the battle over time.