baybayr•

I didn't reach Merciless yet, but for now I find Tempest kinda meh...

Sure the buffs give nice effect, but I really don't like having to wait 5 sec without moving to get a 8 sec buff.

23
DrCytokinesiseveryone who plays poe has autism•

So much this. I gave up on tempest today and moved to warbands because I felt like they were slowing the game down wayyyyy too much.

-5
Langeballヽ༼ʕ•͡ᴥ•ʔ ༽ノ•

Maybe it's just me, but seeing my friend wait 2 hours for a tempest to go away before trying cruel Piety was hilarious.

9
rEvolutionTUSimsWraeclastLeague•

That's the aspect I like the most right now. I ended up farming zones like Tidal Island for a while at certain times because the Tempests in the way of progression were kinda sketchy. Best motivation to not farm the same zones all the time ever.

7
religion_is_wat•

Why are people waiting? I haven't had a single tempest that stopped me from pushing a boss fight. Daresso with the instant freeze one is scary as fuck though.

0†
MicrohOP•

Copied text from the forums:

I worked closely on the Tempest League (with our designer Dan) and have been looking for feedback!

  • Are the Tempests impactful?
  • Are they scary?
  • Do the ones that affect items feel rewarding?
  • Are they better at higher or lower levels?
  • Do people share information about what Tempests are running right now?
  • Did you play Tempest because you thought it was more interesting than Warbands?
  • Did you play Warbands when you normally would have played Tempest?
7
Tuatho•

Just hit maps and Tempest got about a hundred times more fun. Found a pit map with the Shining tempest, IIQ and IIR, and just about killed myself setting up giant packs of loot explosions. Was super fun.

7
HeroFromHyrule•

I imagine that is exactly the sort of thing GGG had in mind when designing the league. Perhaps some more of that risk/reward needs to be implemented at lower levels as well.

2
Seriously_nopenopeNemesis•

Tempests shouldn't be risk or reward, they should be risk and reward. The harder it makes the zone the more rewarding it should be. Right now it's just hard with no change to reward or easy with lots of reward. I think it's fine to have some pure reward ones but the pure risk ones just means people won't play that zone if they don't have to.

7
atriax•

Fought Kaom in the arena while we had freezing tempest. He was frozen 80% of the fight. 10/10 would fight again. Other than that they dont' really feel impactful. I only wait for the refining tempest (gives quality to every time) when I see a rare pack. Other that they don't really do shit. Probably more useful for the enemy than me.

5
Immundissime•

The problem is - most of ppl didn't even get to maps to give that feedback.

5
soffeliHardcore•

Pretty much like most players, because it's HC. League itself is very dull compared to Beyond towards risks vs. rewards, was hoping more.

5
Relocator•

Exactly. I'm only playing tempest because it was the only league I could play hardcore on. I'm finding it pretty boring unfortunately.

3
homiez•

Im dissapointed by tempest, i find them annoying and boring. Idea wise its the worst league yet, only playing because HC.

5
constipationnow•

restorative tempest on bosses are.... LOL annoying

2
Nithryok•

Since I can't get to main site from work.

Are the Tempests impactful? 

They can be, such as the life regen one while fighting a boss Q_Q Are they scary? No they have not been scary for the most part, other than chaos damage one, and shirking and enraging.

Do the ones that affect items feel rewarding?

I have only seen one so far last night, I got 1 unique ring, and 1 unique jewel on my run through the zone, so yes.

Are they better at higher or lower levels?

Unsure, since I just made it past cruel malachai last night and have not started mapping yet.

Do people share information about what Tempests are running right now?

Among friends, yes.

Did you play Tempest because you thought it was more interesting than Warbands?

No, I play tempest because it is HC.

Did you play Warbands when you normally would have played Tempest?

no

Over all I think they are interesting, but while leveling they seem meh.

I think the duration the buff get's applied needs to be increased to 20 seconds. You spend 3-5 seconds waiting for one to go off, and while waiting you killed all the mobs on the screen. Then you get the buff and by the time you get to the next screen/pack you have 3-6 seconds left on the buff, and it falls off before you can reapply it or it falls off before you can kill the next pack.

I think, extend the buff duration to all non boss zones to 20 seconds, for boss zones 10 seconds is fine considering they are tight quarters.

2
mecauthor•

I haven't reached maps yet... casual player here. But so far, I find they distract from the new game content and annoy rather than enhance it. I only play HC so I ended up in Tempest. I feel that soon (read as I rip, and of course I will), I'll simply go back to regular hardcore. Like the idea of the new economy, this league is definitely the least favorite you came up with and I wonder how much it was needed considering you unleashed a brand new act. Too much of a good thing turns to a bad thing... that is the case here.

2
[deleted]•

[deleted]

1
realPhoenixDark•

I'm enjoying it more than I thought I would. In large areas I don't spend much time waiting around for the buffs, however I notice the tempests work much better in enclosed areas. So far all the dungeon or cave areas have been quite fun with tempests. I like the synergy between it and some of the other previous game mods in the game. For instance I died yesterday while bolting towards a shrine that was close to a tempest; I forgot which shrine it was, but it was near a crit tempest...all the mods got the buff and quickly killed me. So playing greedy in an enclosed area can definitely be dangerous.

I haven't tried Warbands but I feel like previously GGG would have made it the HC league, people would complain about the mobs being overtuned and not dropping good loot, and then they'd be nerfed. In many ways it reminds me of a various of other HC leagues that had a similar cycle. Testing it out on SC seems like a good design decision to me.

1
Miuzu•

I think the problem with these is that you're warned of which tempest are currently affecting which zones. A far funnier way to pu it IMHO would be to affect every zone in the game with a mixture of every possible tempests, or at least a pool of 4-5 of them.

This way you would get less regen tempests versus bosses, and you could balance the positive tempests by throwing a bunch of negatives ones. And people could not camp positive buffs only or wait an hour for the mod to change~ I think generating a pool per instance should be the way to go

1
jcmtg•

I'm not even gonna touch an HC league until i have the malachai encounter(s) down pat.

1
pydien•

I like it so far. Only rippy one for me so far was the vaal ice nova, and its gone.

1
Orange134•

I think the tempests would be more interesting if, rather than a spot that you have to stand in waiting for it to "zap" to get the effect, they were spots where if you're standing there you get the effect and you can move in and out of them. Having to stop to wait for an effect feels clunky, and it is difficult to pull monsters into the negative effects at the right time to use those tempests to your advantage.

1
Fb62•

I sadly haven't been able to play much this league so I've only done normal, and Tempest is so far the worst league ever. People are saying it gets better later game(somehow?) but early game it's the most stupid thing they could have designed.

Area comes in, gives slight buff to people. Slight increased damage, full charges, increased tankiness, things spawn. What in the hell GGG? Make Tempest fun earlier on, it's PoE 2.0 and I've been playing other games more than I've been playing PoE on my little time home from work.

1
Qwark28Hardcore•

Way too much risk for very little reward, I don't want to farm any area when certain tempests hit them and I'm at 5,1k effective life with 11 minions to tank for me.

-1
wittmannger•

tempest is bloody awful. the only reason i play it because everyone does.

-5†
Hakoten•

I'm only playing because it's a hardcore league. They're pretty underwhelming, so far, imo

6
PhaiLLuRRe•

I would much prefer playing HC with warband bandits.

5
Hakoten•

I've been really interested in a lot of the Softcore League stuff compared to the Hardcore stuff, but the friend I play with always plays Hardcore and I don't like playing multiple leagues at the same time.

2
notzBloodlines•

I don't know, I think the opposite as currently a Warbands player. Warbands are quite bland, and from an outside perspective, Tempest seems pretty cool.

1
PhaiLLuRRe•

To be honest, both league looked boring as fuck this time around, I don't really mind cuz there's a new act to play with though

1
wittmannger•

same

1
Tuatho•

Glad you could give that quality feedback.

4†
Shimaran•

Playing Warbands for now, and Tempest looks very cool and appealing to me.

2