New Projectile crit chance doff
Posted Jul 16, 2015, 4:44 PM UTC
Posted Jul 16, 2015, 4:44 PM UTC
BUT SHE WILL ONLY LIVE FOR 9 YEARS
You might be able to trade her in for a Borg DOFF after 3 for better ratings...
would you happen to know what the crtd one gives? anyway, these make me rather moist! B'rel torp vaper AWAYYYY!!!!
This was the only one I could find, of crit chance or crit damage, ground or space, projectile or energy. I think more people are opening lockboxes right now than doff packs, and people are probably holding onto/using the doffs that are being opened.
First person who posts the energy weapons crtd doff gets virtual cake!
10% for 10 crtd for 15 sec. Stack 3 times
Ground is also 10% proc chance. 10% for Energy Weapons seems insanely good though, like an easy +3% crit chance and +30% crit damage.
EDIT: That 10% chance is for Ground, as Energy like u/JustTray asked for is actually 4%.
Thanks for the find. Sadly, the DOff is very underwhelming, and doesn't give much build variety as we had hoped. Maybe the CritD one won't be so underwhelming.....
Pointless: 1-3% extra chance of a crit at a typical +100% Crit Severity means you basically get one extra torp every 100. Slotting a Projectile Weapon Doff will give you far more than that.
FYI, found an Energy version on the exchange. It's a 4% chance there. 10% chance for the ground versions for anyone that cares.
Useless.
Seems underwhelming, considering I could slot a normal Projectile Weapons Officer and fire off more torps in those 15 seconds.
The Energy Weapons Officers are more appealing, but they're competing with so many other choices for a limited number of slots. It's still looking like traits/consoles are the best option for increasing crit chance.
20% chance to proc for 15 seconds. With a 2 second torpedo lockout, that gives you 7 shots to build a second and third stack (expected additional stacks: 1.4). If you want to fire with enhancements, I think global cool down is 15 seconds? So basically you'll never get more than 1-2 stacks going, only for a 1-2% crit CHANCE buff, and this is pretty useless.
I fly a torp/mine boat. The mines give me a small extra chance to get the crit proc off, but at a small risk of stopping my torp spam. My third torp doesn't see that many shots as is and since it's the triple-shot torp that has a damned good chance of getting my others going with only two reload officer, so I could see buying this to toy with if the price gets low enough (5m ec at the most), but it really doesn't seem particularly appealing.
I agree that it is underwhelming for actual projectile users, but at least it gives us an idea of what the Energy ones will look like. If I was a betting man I'd say the Energy ones will be a 5% chance to proc.
Does this need a Torp active to get the stacks going? I mean the BoFF torpedo buff?
You have as much info as I do, which is to say the screenshot I posted. Considering it says "projectile" and not "torpedo" I would guess that it can activate on mine use as well.
Yeah was wondering about that too, but didn't mention it since I rarely use mines on my current ship. The chance kinda makes me wonder does it include the powerup and the weapon fire itself.
Wouldn't it be kinda pointlesss to have this active only on your BoFF power up?